pllm-test-3
Key statistics
the figures behind the quote- Players now
- 0/ 4 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,270 top 69%
- Rank · 7d ago
- #15,179 ▼91 places down
- Last wipe
- 20d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 23 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Fri 23 Oct, 06:33 UTC20d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on pllm-test-3?
No gather rate appears in the name of pllm-test-3. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on pllm-test-3?
The game generates the procedural map on pllm-test-3.
Population
Where does pllm-test-3 sit in the rankings?
For the last seven days, pllm-test-3 holds rank #15,270 on player hours, in the top 69% of all ranked servers.
How full is pllm-test-3?
Right now, pllm-test-3 is offline; the last sighting was 20 days 7 hours ago.
Wipe Cycle
What happens on wipe day at pllm-test-3?
The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.
On what cycle does pllm-test-3 wipe?
There are too few wipes on record for pllm-test-3 to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 20 days 8 hours ago the current world was created.
Server Details
What is the server location for pllm-test-3?
There is no region published for pllm-test-3. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 81.27.69.181:28315 is its address.
pllm-test-3 runs which version of Rust?
The version in use at pllm-test-3: Rust network protocol 2635 and build 168909, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of pllm-test-3?
No response from pllm-test-3. It was last seen 20 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 23 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on pllm-test-3?
Published by pllm-test-3 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): It holds 4 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): Carbon provides the plugin framework. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature pllm-test-3?
On Rust Analytics, pllm-test-3 matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Joining the Server
What is the process to join pllm-test-3?
Type client.connect 81.27.69.181:28315 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp4
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.