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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 81.27.86.4:28915 Offline checked 17d ago

RustRearm Private Capture

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,567
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
21d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
25 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct30 Oct31 Oct1 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Server Rules

How is RustRearm Private Capture configured in terms of rules and settings?

No gather rate appears in the name of RustRearm Private Capture. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on RustRearm Private Capture?

RustRearm Private Capture uses a procedural map, which the game generates.

Player Count

What is the rank of RustRearm Private Capture?

In the top 70% of all ranked servers, RustRearm Private Capture is #15,567 on player hours over the last seven days.

How full is RustRearm Private Capture?

At present, RustRearm Private Capture is offline; the last sighting was 17 days 15 hours ago.

Wipe Schedule

On what cycle does RustRearm Private Capture wipe?

The record holds too few of RustRearm Private Capture's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 21 days 18 hours ago the current world was created.

Server Overview

What is the server location for RustRearm Private Capture?

For RustRearm Private Capture, no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 81.27.86.4:28915 is its address.

RustRearm Private Capture runs which version of Rust?

The build is Rust network protocol 2635 and build 169075 on Windows, running on RustRearm Private Capture. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of RustRearm Private Capture?

Offline at this moment: RustRearm Private Capture. Last seen 17 days 15 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 25 October 2026.

Server Tags

What is the meaning of the tags on RustRearm Private Capture?

These tags are published by RustRearm Private Capture and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): To join, your game needs protocol 2635; cs169075 (Build): It runs build 169075; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

RustRearm Private Capture appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include RustRearm Private Capture: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

How can I connect to RustRearm Private Capture?

The console route: start Rust, press F1, enter client.connect 81.27.86.4:28915. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs169075,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol To join, your game needs protocol 2635.
cs169075
Build It runs build 169075.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.