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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 81.35.111.162:28015 Offline checked 4h ago

Rust Cooperativo

moddedcarbon
Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
96d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 123456
First seen
11 Nov 2026
no hostname published

Players

AveragePeak
0123412:0017:0021:0002:0006:0011:00

Hourly average and peak, UTC.

Server performance

010020030040012:0017:0021:0002:0006:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Rust Cooperativo?

No gather rate is given in the name of Rust Cooperativo. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Cooperativo?

A procedural map of size 3,000 with seed 123456 runs on Rust Cooperativo, created by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Population

Where does Rust Cooperativo sit in the rankings?

For the last seven days, Rust Cooperativo holds rank #16,102 on player hours, in the top 70% of all ranked servers.

How many players does Rust Cooperativo have?

Right now, Rust Cooperativo is offline; the last sighting was 4 hours ago. Average players over the last seven days: 0.

Wipe Schedule

When does Rust Cooperativo schedule its wipes?

There are too few wipes on record for Rust Cooperativo to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 96 days 4 hours ago the current world was created.

Server Info

What is the server location for Rust Cooperativo?

For Rust Cooperativo, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 81.35.111.162:28015 is its address.

How is the performance on Rust Cooperativo?

Server fps over the last 48 hours: 221 on average, 205 at the lowest. The entity count reached 55,412, covering buildings, deployables and all else in the world. The memory ceiling reached 2,500 MB. A climbing entity count plus low fps is the lag players report.

Rust Cooperativo runs which version of Rust?

The version in use at Rust Cooperativo: Rust network protocol 2632 and build 160450, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is Rust Cooperativo up, and how consistent is its uptime?

Offline at this moment: Rust Cooperativo. Last seen 4 hours ago. The reported uptime puts its last restart at about 22 hours ago. The earliest Rust Analytics saw it was 11 November 2026.

Tags & Filters

What is the meaning of the tags on Rust Cooperativo?

These tags are published by Rust Cooperativo and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2632 (Protocol): To join, your game needs protocol 2632; cs160450 (Build): Game build: 160450; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): Carbon provides the plugin framework. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust Cooperativo show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Cooperativo: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to Join

What is the process to join Rust Cooperativo?

Type client.connect 81.35.111.162:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2632,gmrust,cs160450,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2632
Protocol To join, your game needs protocol 2632.
cs160450
Build Game build: 160450.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Categorised as Modded: plugins or settings alter gameplay.
^y
Carbon Carbon provides the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.