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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 81.77.90.213:28015 Offline checked 23d ago

SVHS

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,452
top 67%
Rank · 7d ago
#15,603
151 places up
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average556/600−7−1.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average434/450−42−8.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average213/225−42−16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average411/400−29−6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average351/425+25+7.6%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on SVHS?

No gather rate is given in the name of SVHS. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SVHS?

A procedural map runs on SVHS, created by the game.

Activity

What position does SVHS hold in the server rankings?

In the top 67% of all ranked servers, SVHS is #15,452 on player hours over the last seven days.

How full is SVHS?

At present, SVHS is offline; the last sighting was 23 days ago.

Wipe Schedule

How often does SVHS wipe?

No rhythm can be told for SVHS yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 23 days 21 hours ago the current world was created.

Server Info

What is the location of SVHS?

No region is published by SVHS. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 81.77.90.213:28015.

What Rust version is SVHS running?

Rust network protocol 2633 and build 164530 on Linux is what SVHS runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is SVHS up, and how consistent is its uptime?

SVHS is down. The last time we saw it was 23 days ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 20 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on SVHS?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp2 (Max players): Slot count: 2; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): It runs build 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which SVHS publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

SVHS appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include SVHS: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join SVHS?

The console route: start Rust, press F1, enter client.connect 81.77.90.213:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp2
Max players Slot count: 2.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build It runs build 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.