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RUST ANALYTICS
LIVE85,290PLY11,689SRV
QUOTE 81.9.50.118:28015 Offline checked 24d ago

SoloServerRust

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#14,396
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
19 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average530/600+9+1.8%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average461/450−16−3.4%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average238/225−35−12.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average458/450+18+4.0%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average37/250−33−47.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average366/450+26+7.5%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SoloServerRust?

The name of SoloServerRust carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on SoloServerRust?

The game generates the procedural map on SoloServerRust.

Population

What is the rank of SoloServerRust?

In the top – of all ranked servers, SoloServerRust is #14,396 on player hours over the last seven days.

How full is SoloServerRust?

At present, SoloServerRust is offline; the last sighting was 24 days 21 hours ago.

Wipe Cycle

How often does SoloServerRust wipe?

The record holds too few of SoloServerRust's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 26 days ago the current world was created.

Server Details

Where can SoloServerRust be found?

There is no region published for SoloServerRust. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 81.9.50.118:28015.

SoloServerRust runs which version of Rust?

Rust network protocol 2633 and build 164530 on Windows is what SoloServerRust runs. Joining requires the same protocol on your game, which Steam updates.

How reliable is SoloServerRust and is it currently online?

No response from SoloServerRust. It was last seen 24 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 19 September 2026.

Tags & Filters

What is the meaning of the tags on SoloServerRust?

These tags are published by SoloServerRust and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

SoloServerRust appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include SoloServerRust: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join SoloServerRust?

Type client.connect 81.9.50.118:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.