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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 81.9.78.249:28015 Offline checked 7h ago

Dronzach Offline

Players · last
0/ 10
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
2d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
12 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
No rank history yet.

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Server Rules

How is Dronzach Offline configured in terms of rules and settings?

The name of Dronzach Offline carries no gather rate. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Which map is played on Dronzach Offline?

A procedural map runs on Dronzach Offline, created by the game.

Activity

Where does Dronzach Offline sit in the rankings?

For the last seven days, Dronzach Offline holds rank #16,161 on player hours, in the top 70% of all ranked servers.

What is the population on Dronzach Offline?

At present, Dronzach Offline is offline; the last sighting was 7 hours ago. Average players over the last seven days: 0.

Wipe Frequency

How often does Dronzach Offline wipe?

There are too few wipes on record for Dronzach Offline to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 2 days 10 hours.

Server Overview

What is the server location for Dronzach Offline?

No region is published by Dronzach Offline. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 81.9.78.249:28015 is its address.

What Rust version is Dronzach Offline running?

The version in use at Dronzach Offline: Rust network protocol 2636 and build 170545, on Windows. The protocol has to match for you to join, and Steam applies that update.

Is Dronzach Offline up, and how consistent is its uptime?

Dronzach Offline is down. The last time we saw it was 7 hours ago. First sighting by Rust Analytics: 12 November 2026.

Tags and Rankings

What is the meaning of the tags on Dronzach Offline?

These tags are published by Dronzach Offline and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170545 (Build): Game build: 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Dronzach Offline show up in Rust Analytics lists and filters?

These Rust Analytics lists include Dronzach Offline: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What steps do I take to join Dronzach Offline?

The console route: start Rust, press F1, enter client.connect 81.9.78.249:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players It holds 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170545
Build Game build: 170545.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.