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RUST ANALYTICS
LIVE67,831PLY11,687SRV
QUOTE 82.131.105.3:28015 Offline checked 28d ago

JDF

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,392
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
40d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average346/400+68+24.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average340/400+104+44.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average319/325−67−17.3%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average311/375+108+52.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average49/250−12−19.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average256/400+37+16.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on JDF?

No gather rate is given in the name of JDF. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on JDF?

JDF uses a procedural map, which the game generates.

Population

Where does JDF sit in the rankings?

In the top – of all ranked servers, JDF is #15,392 on player hours over the last seven days.

What is the population on JDF?

Right now, JDF is offline; the last sighting was 28 days 2 hours ago.

Wipe Schedule

On what cycle does JDF wipe?

The record holds too few of JDF's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 40 days 3 hours old.

Server Overview

What is the location of JDF?

No region is published by JDF. Rust Analytics reports the location a server claims, not the machine's actual location. 82.131.105.3:28015 is its address.

JDF is on which Rust version?

The version in use at JDF: Rust network protocol 2633 and build 162929, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is JDF and is it currently online?

No response from JDF. It was last seen 28 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 15 September 2026.

Tags & Filters

What is the meaning of the tags on JDF?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs162929 (Build): It runs build 162929; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set, which JDF publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

JDF appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, JDF matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What steps do I take to join JDF?

The console route: start Rust, press F1, enter client.connect 82.131.105.3:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Protocol 2633: matching game versions are required to join.
cs162929
Build It runs build 162929.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.