RustScape test · KUSHA_MILLS_1_2
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,148 top 70%
- Rank · 7d ago
- #15,349 ▼799 places down
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Custom Map
- First seen
- 28 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RustScape test · KUSHA_MILLS_1_2?
No gather rate is given in the name of RustScape test · KUSHA_MILLS_1_2. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Activity
What is the rank of RustScape test · KUSHA_MILLS_1_2?
For the last seven days, RustScape test · KUSHA_MILLS_1_2 holds rank #16,148 on player hours, in the top 70% of all ranked servers.
What is the population on RustScape test · KUSHA_MILLS_1_2?
Right now, RustScape test · KUSHA_MILLS_1_2 is offline; the last sighting was 14 days 18 hours ago.
Wipe Cycle
How often does RustScape test · KUSHA_MILLS_1_2 wipe?
There are too few wipes on record for RustScape test · KUSHA_MILLS_1_2 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 14 days 18 hours ago the current world was created.
Server Details
What is the server location for RustScape test · KUSHA_MILLS_1_2?
For RustScape test · KUSHA_MILLS_1_2, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. 82.131.107.25:28015 is its address.
RustScape test · KUSHA_MILLS_1_2 is on which Rust version?
The version in use at RustScape test · KUSHA_MILLS_1_2: Rust network protocol 2635 and build 168909, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustScape test · KUSHA_MILLS_1_2?
Offline at this moment: RustScape test · KUSHA_MILLS_1_2. Last seen 14 days 18 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 28 October 2026.
Tags and Rankings
What is the meaning of the tags on RustScape test · KUSHA_MILLS_1_2?
Published by RustScape test · KUSHA_MILLS_1_2 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does RustScape test · KUSHA_MILLS_1_2 show up in Rust Analytics lists and filters?
On Rust Analytics, RustScape test · KUSHA_MILLS_1_2 matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join RustScape test · KUSHA_MILLS_1_2?
The console route: start Rust, press F1, enter client.connect 82.131.107.25:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.