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RUST ANALYTICS
LIVE50,921PLY11,525SRV
QUOTE 82.165.143.144:28015 Online checked 9m ago

[EU] PureRust.org | Vanilla+ | BiWeekly

moddedoxide
Players · last
0/ 100
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,948
top 72%
Rank · 7d ago
#16,709
761 places up
Last wipe
12d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3500
Custom Map · seed 1337
First seen
14 Sep 2026
no hostname published

Players

AveragePeak
0123412:0021:0006:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040012:0021:0006:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.5 days
between real wipes
wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW12d ago 0 – running 0
Fri 18 Sep, 06:01 UTC26d ago 0 – 13.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 13.10EU · groups of 16+ · weekly · 107 on average147/225+12+8.6%
2МИНИ-КАРТА 2Х | STORM | FPS+ 10.10EU · groups of 8+ · weekly · 90 on average90/100+0+0.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 86 on average39/1000−51−56.6%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average9/1000−19−67.8%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average33/700−71−68.2%
6RustSpain.com | EU MainEU · groups of 12+ · weekly · 67 on average7/200−4−33.9%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on [EU] PureRust.org | Vanilla+ | BiWeekly?

The name of [EU] PureRust.org | Vanilla+ | BiWeekly carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Plugin count: Oxide. VAC is active.

Which map is played on [EU] PureRust.org | Vanilla+ | BiWeekly?

A custom map of size 3,500 runs on [EU] PureRust.org | Vanilla+ | BiWeekly; the file is published for download on this page.

Population

Where does [EU] PureRust.org | Vanilla+ | BiWeekly sit in the rankings?

In the top 72% of all ranked servers, [EU] PureRust.org | Vanilla+ | BiWeekly is #15,948 on player hours over the last seven days.

How many players does [EU] PureRust.org | Vanilla+ | BiWeekly have?

0 of 100 slots on [EU] PureRust.org | Vanilla+ | BiWeekly are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How does [EU] PureRust.org | Vanilla+ | BiWeekly handle wipe day?

The average peak across its recent wipes is 0 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

How often does [EU] PureRust.org | Vanilla+ | BiWeekly wipe?

There are too few wipes on record for [EU] PureRust.org | Vanilla+ | BiWeekly to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 12 days 17 hours ago the current world was created.

Server Overview

Where can [EU] PureRust.org | Vanilla+ | BiWeekly be found?

Its name points to Europe, but [EU] PureRust.org | Vanilla+ | BiWeekly publishes no region tag. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.165.143.144:28015 is its address.

What is the performance like on [EU] PureRust.org | Vanilla+ | BiWeekly?

The last 48 hours average 192 server fps, the low being 77. The entity count reached 72,644, covering buildings, deployables and all else in the world. Up to 2,923 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is [EU] PureRust.org | Vanilla+ | BiWeekly running?

The version in use at [EU] PureRust.org | Vanilla+ | BiWeekly: Rust network protocol 2634 and build 167781, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.

Is [EU] PureRust.org | Vanilla+ | BiWeekly up, and how consistent is its uptime?

[EU] PureRust.org | Vanilla+ | BiWeekly is up. It is taking players now. Its own uptime figure dates the last restart to roughly 3 hours ago. 100% is its uptime for the last 7 full days, 168 of 168 hours. First sighting by Rust Analytics: 14 September 2026.

Tags & Filters

How should you interpret the tags on [EU] PureRust.org | Vanilla+ | BiWeekly?

These tags are published by [EU] PureRust.org | Vanilla+ | BiWeekly and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): Modded listing: the game is changed by plugins or settings; rustmaps (Custom tag): A non-standard tag, added by the owner or through a plugin. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does [EU] PureRust.org | Vanilla+ | BiWeekly show up in Rust Analytics lists and filters?

The following Rust Analytics lists feature [EU] PureRust.org | Vanilla+ | BiWeekly: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to [EU] PureRust.org | Vanilla+ | BiWeekly?

The console route: start Rust, press F1, enter client.connect 82.165.143.144:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://purerust.org.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode Survival in its vanilla form.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) is in use.
^z
Modded Modded listing: the game is changed by plugins or settings.

Other

rustmaps
Custom tag A non-standard tag, added by the owner or through a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.