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RUST ANALYTICS
LIVE83,214PLY11,705SRV
QUOTE 82.165.230.75:28015 Offline checked 12d ago

ROCKET RUST X500 NOLIMIT

500x moddedcarbon
Players · last
0/ 45
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 45
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,835
top 70%
Rank · 7d ago
#15,371
1464 places down
Last wipe
12d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
500x
read from the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Oct31 Oct2 Nov3 Nov5 Nov6 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 275 on average386/400−31−7.4%
2TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 162 on average64/200−50−43.8%
3Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 135 on average89/100−41−31.5%
4KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 115 on average105/400−49−31.8%
5HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 81 on average80/150−34−29.7%
6HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 59 on average33/150+1+3.4%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on ROCKET RUST X500 NOLIMIT?

ROCKET RUST X500 NOLIMIT carries its gather rate in its name: 500x. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched off.

Which map is played on ROCKET RUST X500 NOLIMIT?

The game generates the procedural map on ROCKET RUST X500 NOLIMIT.

Player Count

What position does ROCKET RUST X500 NOLIMIT hold in the server rankings?

In the top 70% of all ranked servers, ROCKET RUST X500 NOLIMIT is #16,835 on player hours over the last seven days.

How full is ROCKET RUST X500 NOLIMIT?

Right now, ROCKET RUST X500 NOLIMIT is offline; the last sighting was 12 days 19 hours ago.

Wipe Frequency

How often does ROCKET RUST X500 NOLIMIT wipe?

The record holds too few of ROCKET RUST X500 NOLIMIT's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 12 days 22 hours old.

Server Overview

Where can ROCKET RUST X500 NOLIMIT be found?

No region is published by ROCKET RUST X500 NOLIMIT. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.165.230.75:28015.

ROCKET RUST X500 NOLIMIT is on which Rust version?

The version in use at ROCKET RUST X500 NOLIMIT: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of ROCKET RUST X500 NOLIMIT?

Offline at this moment: ROCKET RUST X500 NOLIMIT. Last seen 12 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 30 October 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on ROCKET RUST X500 NOLIMIT?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp45 (Max players): Slot count: 45; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set; ^z (Modded): The Modded listing applies: plugins or settings change play; ^y (Carbon): The plugin framework here is Carbon, which ROCKET RUST X500 NOLIMIT publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ROCKET RUST X500 NOLIMIT show up in Rust Analytics lists and filters?

On Rust Analytics, ROCKET RUST X500 NOLIMIT matches these lists: Rust servers with a gather rate above 10x and Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: More than 10x.

Connection

What is the process to join ROCKET RUST X500 NOLIMIT?

Type client.connect 82.165.230.75:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp45,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival in the standard Rust format.
mp45
Max players Slot count: 45.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Build 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded The Modded listing applies: plugins or settings change play.
^y
Carbon The plugin framework here is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.