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RUST ANALYTICS
LIVE71,374PLY11,616SRV
QUOTE 82.170.141.161:28015 Offline EU checked 1d ago

Test server

biweekly wipes moddedcarbonpve
Players · last
1/ 150
n/a24h
1% full
Day range 1 2
7-day avg 2 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
1/ 150
1% full
Change · 24h
n/a
no reading a day ago
7-day average
2
peak 2
Rank
#9,391
top 42% · #2139 in EU
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
biweekly schedule
Next wipe
12d 6h
Mon 26 Oct, 19:46 UTC
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
4500
Procedural Map · seed 82877763
First seen
12 Oct 2026
no hostname published

Players

AveragePeakWipe
00.511.5214:0019:0020:0021:00Wiped Mon 12 Oct, 14:02 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

Server fpsWipe
010020030040014:0019:0020:0021:00Wiped Mon 12 Oct, 14:02 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct13 Oct14 Oct

Top 42% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeMonday 26 October, 19:46 UTCin 12d 6h

Its biweekly schedule tag · low confidence

Coming wipes

  1. 12d 6hMon 26 Oct, 19:46 UTC
  2. 22d 5hThu 5 Nov, 19:00 UTCFW
  3. 26d 6hMon 9 Nov, 19:46 UTC
  4. 40d 6hMon 23 Nov, 19:46 UTC

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 19:46 UTC1d ago – – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 205 on average200/2000−26−11.5%
2TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 52 on average33/100−20−38.0%
3[ESP] TIESOLAND PVE | SKILLS | EVENTOS | HOMEEU · groups of 8+ · biweekly · 30 on average18/50−6−25.5%
4PvE Rust-Z {х1-х5} Quest/Eco/Zombie/EventsEU · groups of 8+ · biweekly · 28 on average46/100+5+13.3%
5[EU/US] RustyWasteland PVE | Area51 | Zombies | RaidBasesEU · groups of 10+ · biweekly · 27 on average22/100−3−12.3%
6RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 26 on average20/200−6−23.3%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Test server?

The name of Test server carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs pve, no combat against other players. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Test server?

A procedural map of size 4,500 with seed 82877763 runs on Test server, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Player Count

What position does Test server hold in the server rankings?

In the top 42% of all ranked servers, Test server is #9,391 on player hours over the last seven days and #2,139 in Europe.

How full is Test server?

At present, Test server is offline; the last sighting was 39 hours ago. Average players over seven days: 2; peak: 2. The busiest hour in the last 48 hours was 20:00 UTC, with an average of 2 players.

Wipe Cycle

How often does Test server wipe?

Its tag guides the prediction, as Test server has too few wipes on record to confirm its schedule. The date of its next wipe is Monday 26 October at 19:46 UTC. Its world now is 41 hours old. Its tags carry a wipe schedule of every two weeks.

Server Info

What is the server location for Test server?

With the EU tag, Test server lists itself in Europe. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 82.170.141.161:28015 is its address.

Is Test server performing well?

Average server fps for the last 48 hours is 216; the floor was 209. The entity count reached 113,834, covering buildings, deployables and all else in the world. Memory use peaked at 3,112 MB. A climbing entity count plus low fps is the lag players report.

Test server runs which version of Rust?

The build is Rust network protocol 2634 and build 167584 on Windows, running on Test server. Your game needs the same protocol to get in; Steam takes care of the update.

Is Test server up, and how consistent is its uptime?

Test server is down. The last time we saw it was 39 hours ago. Its own uptime figure dates the last restart to roughly 1 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. First sighting by Rust Analytics: 12 October 2026.

Tags and Rankings

What is the meaning of the tags on Test server?

These tags are published by Test server and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp150 (Max players): It holds 150 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167584 (Build): Build 167584; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): One wipe every fortnight; ^p (PvE): Player-versus-player fighting is off; the world supplies the danger; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does Test server show up in Rust Analytics lists and filters?

On Rust Analytics, Test server matches these lists: Rust servers: Europe, Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

Connection

How can I connect to Test server?

The console route: start Rust, press F1, enter client.connect 82.170.141.161:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to https://rust-explora.org/.

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,^z,^y,^b,EU,^p,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp150
Max players It holds 150 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167584
Build Build 167584.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly One wipe every fortnight.

Gameplay

^p
PvE Player-versus-player fighting is off; the world supplies the danger.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.