Rustium Dev
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,811 top 70% · #2690 in EU
- Rank · 7d ago
- #6,265 ▼10546 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- quad players per team
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 31 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #665 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Sat 31 Oct, 20:48 UTC11d ago | 1 | – | – | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | #MAGIC JUMP | ЛУТ ЗА ПРЫЖКИ | Вайп 06.11EU · quad · weekly · 6 on average | 4/80 | ▼−4−52.9% | |
| 2 | [ESP] RUST ESPAÑA DISOBEY.COM.ESEU · quad · monthly · 4 on average | 4/101 | ▼−4−48.4% | |
| 3 | Persona#1 |Для Новичков| х2EU · quad · biweekly · 3 on average | 0/200 | ▼−1 | |
| 4 | [EU] Protobit: No Offline | Shared BPs | Max 4 | Linux FriendlyEU · quad · biweekly · 2 on average | 2/100 | ▼−1−36.8% | |
| 5 | ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPEDEU · quad · weekly · 2 on average | 3/200 | ▪+0+0.0% | |
| 6 | [EU/PT] Rust Portugalia | Vanilla+ | Max 4EU · quad · biweekly · 2 on average | 1/100 | ▼−1−55.6% |
Quick answers
from the figures on this pageMap and Rules
How is Rustium Dev configured in terms of rules and settings?
The name of Rustium Dev carries no gather rate. quad caps groups at 4 players. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Carbon plugins are in use. VAC is not active.
What is the current map on Rustium Dev?
The game generates the procedural map on Rustium Dev.
Activity
Where does Rustium Dev sit in the rankings?
On seven-day player hours, Rustium Dev sits at #16,811, in the top 70% across ranked servers and #2,690 in Europe. Among servers in quad, it stands at #665.
How many players does Rustium Dev have?
At present, Rustium Dev is offline; the last sighting was 8 days 20 hours ago.
Wipe Cycle
What can you expect on wipe day for Rustium Dev?
An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.
On what cycle does Rustium Dev wipe?
The record holds too few of Rustium Dev's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 11 days 19 hours old.
Server Info
Where can Rustium Dev be found?
Rustium Dev gives Europe and the EU tag, with eu2 as its region code. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.65.179.133:28015.
Rustium Dev is on which Rust version?
The version in use at Rustium Dev: Rust network protocol 2635 and build 168909, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is Rustium Dev up, and how consistent is its uptime?
Offline at this moment: Rustium Dev. Last seen 8 days 20 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 31 October 2026.
Tags and Rankings
How should you interpret the tags on Rustium Dev?
These tags are published by Rustium Dev and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts4 (Group limit): 4 is the maximum team size; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Build 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $reu2 (Region code): Region code eu2; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.
Rustium Dev appears in which of the lists and filters on Rust Analytics?
These Rust Analytics lists include Rustium Dev: Rust servers: Europe and Modded Rust servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks.
Connection
How can I connect to Rustium Dev?
The console route: start Rust, press F1, enter client.connect 82.65.179.133:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$reu2,v2635,EU,gmrust,cs168909,ts4,^z,^y
Game
gmrust
mp10
ts4
v2635
cs168909
ptrak
$reu2
Mods and access
^z
^y
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.