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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 82.66.126.233:28015 Offline checked 19d ago

ATLAS validation R24 - rust

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,254
top 69%
Rank · 7d ago
#15,179
75 places down
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
23 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Server Rules

How is ATLAS validation R24 - rust configured in terms of rules and settings?

No gather rate appears in the name of ATLAS validation R24 - rust. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on ATLAS validation R24 - rust?

A procedural map runs on ATLAS validation R24 - rust, created by the game.

Player Count

What position does ATLAS validation R24 - rust hold in the server rankings?

In the top 69% of all ranked servers, ATLAS validation R24 - rust is #15,254 on player hours over the last seven days.

How full is ATLAS validation R24 - rust?

At present, ATLAS validation R24 - rust is offline; the last sighting was 19 days 23 hours ago.

Wipe Frequency

When does ATLAS validation R24 - rust schedule its wipes?

The record holds too few of ATLAS validation R24 - rust's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 20 days old.

Server Details

What is the location of ATLAS validation R24 - rust?

For ATLAS validation R24 - rust, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 82.66.126.233:28015.

ATLAS validation R24 - rust runs which version of Rust?

The version in use at ATLAS validation R24 - rust: Rust network protocol 2635 and build 168909, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of ATLAS validation R24 - rust?

No response from ATLAS validation R24 - rust. It was last seen 19 days 23 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. First sighting by Rust Analytics: 23 October 2026.

Tags & Filters

What is the meaning of the tags on ATLAS validation R24 - rust?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp500 (Max players): It holds 500 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which ATLAS validation R24 - rust publishes. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does ATLAS validation R24 - rust show up in Rust Analytics lists and filters?

On Rust Analytics, ATLAS validation R24 - rust matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join ATLAS validation R24 - rust?

The console route: start Rust, press F1, enter client.connect 82.66.126.233:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp500
Max players It holds 500 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol To join, your game needs protocol 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.