Lord_Family Battle Royale
Key statistics
the figures behind the quote- Players now
- 0/ 16 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 6d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 5 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
How is Lord_Family Battle Royale configured in terms of rules and settings?
The name of Lord_Family Battle Royale carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on Lord_Family Battle Royale?
Lord_Family Battle Royale uses a procedural map, which the game generates.
Population
Where does Lord_Family Battle Royale sit in the rankings?
In the top 70% of all ranked servers, Lord_Family Battle Royale is #16,161 on player hours over the last seven days.
How many players does Lord_Family Battle Royale have?
At present, Lord_Family Battle Royale is offline; the last sighting was 5 days 15 hours ago. Average players over the last seven days: 0.
Wipe Schedule
When does Lord_Family Battle Royale schedule its wipes?
There are too few wipes on record for Lord_Family Battle Royale to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 6 days 16 hours.
Server Details
What is the location of Lord_Family Battle Royale?
There is no region published for Lord_Family Battle Royale. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 82.67.188.141:28025 is its address.
What Rust version is Lord_Family Battle Royale running?
The build is Rust network protocol 2636 and build 170220 on Linux, running on Lord_Family Battle Royale. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of Lord_Family Battle Royale?
No response from Lord_Family Battle Royale. It was last seen 5 days 15 hours ago. 17% is its uptime for the last 6 full days, 24 of 144 hours. First sighting by Rust Analytics: 5 November 2026.
Tags & Filters
How should you interpret the tags on Lord_Family Battle Royale?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp16 (Max players): It holds 16 slots; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170220 (Build): Build 170220; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Lord_Family Battle Royale publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does Lord_Family Battle Royale show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature Lord_Family Battle Royale: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Connection
What is the process to join Lord_Family Battle Royale?
The console route: start Rust, press F1, enter client.connect 82.67.188.141:28025. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp16,ptrak,$r?,v2636,gmrust,cs170220,ts8,^o^z
Game
gmrust
mp16
ts8
v2636
cs170220
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.