LinuxGSM
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▼−1 no reading a day ago
- 7-day average
- 0 peak 1
- Rank
- #13,064 top 59%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 15h ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 2 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 14 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average | 299/300 | ▼−114−27.7% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average | 158/200 | ▼−89−36.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average | 161/200 | ▼−8−4.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average | 175/200 | ▼−7−3.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average | 38/250 | ▲+9+30.7% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average | 179/225 | ▼−38−17.7% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on LinuxGSM?
No gather rate is given in the name of LinuxGSM. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.
Which map is played on LinuxGSM?
LinuxGSM uses a procedural map, which the game generates.
Player Count
What position does LinuxGSM hold in the server rankings?
For the last seven days, LinuxGSM holds rank #13,064 on player hours, in the top 59% of all ranked servers.
How many players does LinuxGSM have?
0 of 50 slots on LinuxGSM are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.
Wipe Cycle
How often does LinuxGSM wipe?
The record holds too few of LinuxGSM's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 15 hours old.
Server Info
Where can LinuxGSM be found?
No region is published by LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.69.11.78:28015.
LinuxGSM is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on LinuxGSM. The protocol has to match for you to join, and Steam applies that update.
Is LinuxGSM up, and how consistent is its uptime?
Online at this moment: LinuxGSM. First sighting by Rust Analytics: 14 October 2026.
Tags & Filters
What is the meaning of the tags on LinuxGSM?
These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does LinuxGSM show up in Rust Analytics lists and filters?
These Rust Analytics lists include LinuxGSM: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
Joining the Server
What steps do I take to join LinuxGSM?
Type client.connect 82.69.11.78:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8
Game
gmvanilla
mp50
ts8
v2634
cs167781
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.