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RUST ANALYTICS
LIVE42,899PLY11,497SRV
QUOTE 82.69.11.78:28015 Online checked 12m ago

LinuxGSM

Players · last
0/ 50
−124h
0% full
Day range 0 1
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 50
0% full
Change · 24h
−1
no reading a day ago
7-day average
0
peak 1
Rank
#13,064
top 59%
Rank · 7d ago
–
not ranked a week ago
Last wipe
15h ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
14 Oct 2026
no hostname published

Players

AveragePeakWipe
00.250.50.75118:0021:0000:0002:0005:0008:00Wiped Wed 14 Oct, 18:34 UTCWIPE

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 394 on average299/300−114−27.7%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 331 on average158/200−89−36.0%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 324 on average161/200−8−4.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 313 on average175/200−7−3.7%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 295 on average38/250+9+30.7%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 268 on average179/225−38−17.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on LinuxGSM?

No gather rate is given in the name of LinuxGSM. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on LinuxGSM?

LinuxGSM uses a procedural map, which the game generates.

Player Count

What position does LinuxGSM hold in the server rankings?

For the last seven days, LinuxGSM holds rank #13,064 on player hours, in the top 59% of all ranked servers.

How many players does LinuxGSM have?

0 of 50 slots on LinuxGSM are filled right now. Average players over seven days: 0; peak: 1. Over the last 48 hours, the peak hour was 18:00 UTC, averaging 1 players.

Wipe Cycle

How often does LinuxGSM wipe?

The record holds too few of LinuxGSM's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. Its world now is 15 hours old.

Server Info

Where can LinuxGSM be found?

No region is published by LinuxGSM. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 82.69.11.78:28015.

LinuxGSM is on which Rust version?

The build is Rust network protocol 2634 and build 167781 on Linux, running on LinuxGSM. The protocol has to match for you to join, and Steam applies that update.

Is LinuxGSM up, and how consistent is its uptime?

Online at this moment: LinuxGSM. First sighting by Rust Analytics: 14 October 2026.

Tags & Filters

What is the meaning of the tags on LinuxGSM?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does LinuxGSM show up in Rust Analytics lists and filters?

These Rust Analytics lists include LinuxGSM: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Joining the Server

What steps do I take to join LinuxGSM?

Type client.connect 82.69.11.78:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players Slot count: 50.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.