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RUST ANALYTICS
LIVE78,385PLY11,749SRV
QUOTE 82.78.75.78:28015 Offline checked 28d ago

My Local Server

Players · last
1/ 3
n/a24h
33% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 3
33% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,260
no region published
Rank · 7d ago
–
not ranked a week ago
Last wipe
29d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
15 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average424/450+74+21.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 362 on average416/475+133+46.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 347 on average291/300−99−25.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average393/425+119+43.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average71/250−4−5.1%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average312/425+39+14.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on My Local Server?

No gather rate is given in the name of My Local Server. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on My Local Server?

A procedural map runs on My Local Server, created by the game.

Population

What is the rank of My Local Server?

In the top – of all ranked servers, My Local Server is #13,260 on player hours over the last seven days.

How many players does My Local Server have?

Right now, My Local Server is offline; the last sighting was 28 days 1 hours ago.

Wipe Cycle

How often does My Local Server wipe?

There are too few wipes on record for My Local Server to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 29 days 3 hours ago the current world was created.

Server Info

What is the location of My Local Server?

There is no region published for My Local Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 82.78.75.78:28015.

My Local Server runs which version of Rust?

The build is Rust network protocol 2633 and build 163794 on Windows, running on My Local Server. Joining requires the same protocol on your game, which Steam updates.

Is My Local Server up, and how consistent is its uptime?

Offline at this moment: My Local Server. Last seen 28 days 1 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 15 September 2026 is when Rust Analytics first saw it.

Tags & Filters

What is the meaning of the tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp3 (Max players): Capacity: 3 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2633 (Protocol): Your game must run protocol 2633 to connect; cs163794 (Build): It runs build 163794; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does My Local Server show up in Rust Analytics lists and filters?

On Rust Analytics, My Local Server matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join My Local Server?

The console route: start Rust, press F1, enter client.connect 82.78.75.78:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp3
Max players Capacity: 3 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2633
Protocol Your game must run protocol 2633 to connect.
cs163794
Build It runs build 163794.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.