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RUST ANALYTICS
LIVE85,131PLY11,706SRV
QUOTE 83.135.8.29:28015 Offline checked 20d ago

StefanServer

Players · last
0/ 500
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 500
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,643
top 71%
Rank · 7d ago
#15,837
194 places up
Last wipe
30d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average544/600−19−3.3%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average428/450−48−10.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average215/225−40−15.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average421/450−19−4.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average46/250−24−34.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average344/450+18+5.5%

Quick answers

from the figures on this page

Map and Rules

How is StefanServer configured in terms of rules and settings?

No gather rate is given in the name of StefanServer. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on StefanServer?

StefanServer uses a procedural map, which the game generates.

Population

Where does StefanServer sit in the rankings?

In the top 71% of all ranked servers, StefanServer is #15,643 on player hours over the last seven days.

How many players does StefanServer have?

Right now, StefanServer is offline; the last sighting was 20 days 7 hours ago.

Wipe Frequency

When does StefanServer schedule its wipes?

No rhythm can be told for StefanServer yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 30 days 6 hours ago the current world was created.

Server Details

Where can StefanServer be found?

There is no region published for StefanServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 83.135.8.29:28015.

What Rust version is StefanServer running?

The version in use at StefanServer: Rust network protocol 2633 and build 165590, on Windows. The protocol has to match for you to join, and Steam applies that update.

How reliable is StefanServer and is it currently online?

StefanServer is down. The last time we saw it was 20 days 7 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 24 September 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on StefanServer?

These tags are published by StefanServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp500 (Max players): It holds 500 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs165590 (Build): It runs build 165590; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does StefanServer show up in Rust Analytics lists and filters?

On Rust Analytics, StefanServer matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What steps do I take to join StefanServer?

The console route: start Rust, press F1, enter client.connect 83.135.8.29:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmrust,cs165590,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp500
Max players It holds 500 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs165590
Build It runs build 165590.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.