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RUST ANALYTICS
LIVE50,163PLY11,493SRV
QUOTE 83.150.218.219:25003 Online checked 11m ago

A Rust Server

Players · last
0/ 40
+024h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 40
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak –
Rank
#15,212
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
3000
Procedural Map · seed 51168
First seen
19 Oct 2026
no hostname published

Players

AveragePeakWipe
0123413:0022:0007:0016:0001:0010:00Wiped Mon 19 Oct, 13:38 UTCWIPE

Hourly average and peak, UTC.

Server performance

Server fpsWipe
05010015020013:0022:0007:0016:0001:0010:00Wiped Mon 19 Oct, 13:38 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 405 on average122/200−42−25.5%
2Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 396 on average505/475−8−1.6%
3Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 365 on average212/200−93−30.5%
4Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 307 on average93/200−67−41.7%
5Rustoria.co - EU East LongEU · groups of 12+ · monthly · 296 on average360/350−35−8.8%
6Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 265 on average178/200−96−35.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on A Rust Server?

The name of A Rust Server carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC is active.

What is the current map on A Rust Server?

A Rust Server uses a procedural map of size 3,000 with seed 51168, generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Population

What position does A Rust Server hold in the server rankings?

For the last seven days, A Rust Server holds rank #15,212 on player hours, in the top 70% of all ranked servers.

How many players does A Rust Server have?

0 of 40 slots on A Rust Server are filled right now. Average players over the last seven days: 0.

Wipe Schedule

How often does A Rust Server wipe?

There are too few wipes on record for A Rust Server to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. This world has been running for 45 hours.

Server Overview

What is the server location for A Rust Server?

There is no region published for A Rust Server. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 83.150.218.219:25003.

Is A Rust Server performing well?

The last 48 hours average 75 server fps, the low being 41. The entity count reached 48,739, covering buildings, deployables and all else in the world. Up to 2,154 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is A Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what A Rust Server runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is A Rust Server and is it currently online?

A Rust Server is up. It is taking players now. Its own uptime figure dates the last restart to roughly 44 hours ago. For the last 1 full day, 24 of 24 hours were live. That is 100% uptime. The earliest Rust Analytics saw it was 19 October 2026.

Tags and Rankings

How should you interpret the tags on A Rust Server?

Published by A Rust Server for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature A Rust Server?

The following Rust Analytics lists feature A Rust Server: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

What is the process to join A Rust Server?

Type client.connect 83.150.218.219:25003 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp40,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp40
Max players Slot count: 40.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.