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RUST ANALYTICS
LIVE97,641PLY11,681SRV
QUOTE 83.171.206.196:28115 Offline checked 11d ago

Rust Local Test

Players · last
1/ 4
n/a24h
25% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 4
25% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,887
top 61%
Rank · 7d ago
#9,865
4022 places down
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
2 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct4 Oct6 Oct7 Oct9 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average468/525−41−8.0%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average195/225−61−23.8%
3Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average359/400−80−18.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average324/350−97−23.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average1056/1075+1013+2341.6%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average284/350−85−23.0%

Quick answers

from the figures on this page

Server Rules

How is Rust Local Test configured in terms of rules and settings?

No gather rate is given in the name of Rust Local Test. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is disabled.

Which map is played on Rust Local Test?

A procedural map runs on Rust Local Test, created by the game.

Player Count

Where does Rust Local Test sit in the rankings?

For the last seven days, Rust Local Test holds rank #13,887 on player hours, in the top 61% of all ranked servers.

How many players does Rust Local Test have?

Right now, Rust Local Test is offline; the last sighting was 11 days 11 hours ago.

Wipe Schedule

When does Rust Local Test schedule its wipes?

The record holds too few of Rust Local Test's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 13 days 5 hours.

Server Info

What is the server location for Rust Local Test?

For Rust Local Test, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 83.171.206.196:28115.

What Rust version is Rust Local Test running?

Rust network protocol 2634 and build 166586 on Windows is what Rust Local Test runs. Your game needs the same protocol to get in; Steam takes care of the update.

How reliable is Rust Local Test and is it currently online?

Offline at this moment: Rust Local Test. Last seen 11 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 2 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

What is the meaning of the tags on Rust Local Test?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp4 (Max players): Slot count: 4; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166586 (Build): Build 166586; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Rust Local Test publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Rust Local Test appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Rust Local Test: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to Rust Local Test?

The console route: start Rust, press F1, enter client.connect 83.171.206.196:28115. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp4
Max players Slot count: 4.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166586
Build Build 166586.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.