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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 83.175.184.108:28915 Offline checked 16d ago

mapstudio-gen

Players · last
0/ 1
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 1
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,457
top 70%
Rank · 7d ago
#15,409
48 places down
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
not published
players per team
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
seed22_3000_launch_no_mil
First seen
27 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct30 Oct31 Oct2 Nov3 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on mapstudio-gen?

No gather rate appears in the name of mapstudio-gen. A group limit is not published. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.

Population

What position does mapstudio-gen hold in the server rankings?

For the last seven days, mapstudio-gen holds rank #15,457 on player hours, in the top 70% of all ranked servers.

How full is mapstudio-gen?

Right now, mapstudio-gen is offline; the last sighting was 16 days 1 hours ago.

Wipe Frequency

How often does mapstudio-gen wipe?

The record holds too few of mapstudio-gen's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 16 days 1 hours ago the current world was created.

Server Details

What is the server location for mapstudio-gen?

For mapstudio-gen, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 83.175.184.108:28915.

mapstudio-gen runs which version of Rust?

Rust network protocol 2293 on Windows is what mapstudio-gen runs. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of mapstudio-gen?

mapstudio-gen is down. The last time we saw it was 16 days 1 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 October 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on mapstudio-gen?

These tags are published by mapstudio-gen and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp1 (Max players): Slot count: 1; v2293 (Protocol): Protocol 2293: matching game versions are required to join; ptrak (Networking): RakNet, the network layer the game ships with; h59b9969 (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself; stok (Custom tag): This tag is custom, applied by the owner or a plugin rather than by Rust itself. Also in the tags and at the top of this page: current players, queue and world creation time.

mapstudio-gen appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature mapstudio-gen: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all.

Connection

What steps do I take to join mapstudio-gen?

The console route: start Rust, press F1, enter client.connect 83.175.184.108:28915. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,v2293,h59b9969,stok,gmrust

Game

gmrust
Game mode Rust's standard survival mode.
mp1
Max players Slot count: 1.
v2293
Protocol Protocol 2293: matching game versions are required to join.
ptrak
Networking RakNet, the network layer the game ships with.

Other

h59b9969
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.
stok
Custom tag This tag is custom, applied by the owner or a plugin rather than by Rust itself.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.