RUST TEST tunnel
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,998 top 71%
- Rank · 7d ago
- #16,178 ▲180 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 1000 Procedural Map · seed 20260101
- First seen
- 6 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 2 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 15:44 UTC8d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 556/600 | ▼−7−1.2% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average | 434/450 | ▼−42−8.9% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average | 213/225 | ▼−42−16.5% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average | 411/400 | ▼−29−6.6% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 44/250 | ▼−26−37.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average | 351/425 | ▲+25+7.6% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on RUST TEST tunnel?
No gather rate is given in the name of RUST TEST tunnel. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on RUST TEST tunnel?
A procedural map of size 1,000 with seed 20260101 runs on RUST TEST tunnel, created by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.
Population
What is the rank of RUST TEST tunnel?
For the last seven days, RUST TEST tunnel holds rank #15,998 on player hours, in the top 71% of all ranked servers.
How full is RUST TEST tunnel?
At present, RUST TEST tunnel is offline; the last sighting was 7 days 23 hours ago.
Wipe Schedule
What happens on wipe day at RUST TEST tunnel?
The average peak across its recent wipes is 2 players. On the latest wipe, 1 hours after the wipe, the crowd peaked.
On what cycle does RUST TEST tunnel wipe?
No rhythm can be told for RUST TEST tunnel yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. This world has been running for 8 days.
Server Details
What is the server location for RUST TEST tunnel?
There is no region published for RUST TEST tunnel. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 83.238.169.157:28015 is its address.
What Rust version is RUST TEST tunnel running?
The build is Rust network protocol 2634 and build 166652 on Windows, running on RUST TEST tunnel. Joining requires the same protocol on your game, which Steam updates.
Is RUST TEST tunnel up, and how consistent is its uptime?
No response from RUST TEST tunnel. It was last seen 7 days 23 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 6 October 2026 is when Rust Analytics first saw it.
Tags & Filters
What is the meaning of the tags on RUST TEST tunnel?
Published by RUST TEST tunnel for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.
RUST TEST tunnel appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature RUST TEST tunnel: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to Join
What steps do I take to join RUST TEST tunnel?
The console route: start Rust, press F1, enter client.connect 83.238.169.157:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp10
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.