dast staging main
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,098 top 65%
- Rank · 7d ago
- #8,772 ▼6326 places down
- Last wipe
- 21d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4100 Procedural Map · seed 76184477
- First seen
- 17 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 22 Sep, 22:17 UTC21d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 530/600 | ▲+9+1.8% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 340 on average | 461/450 | ▼−16−3.4% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 332 on average | 238/225 | ▼−35−12.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 322 on average | 458/450 | ▲+18+4.0% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average | 37/250 | ▼−33−47.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 273 on average | 366/450 | ▲+26+7.5% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on dast staging main?
No gather rate is given in the name of dast staging main. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC, Valve's anti-cheat, is enabled.
Which map is played on dast staging main?
dast staging main uses a procedural map of size 4,100 with seed 76184477, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does dast staging main hold in the server rankings?
In the top 65% of all ranked servers, dast staging main is #15,098 on player hours over the last seven days.
How full is dast staging main?
Right now, dast staging main is offline; the last sighting was 21 days 17 hours ago.
Wipe Schedule
What can you expect on wipe day for dast staging main?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does dast staging main wipe?
No rhythm can be told for dast staging main yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 21 days 19 hours old.
Server Details
Where can dast staging main be found?
There is no region published for dast staging main. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 83.24.144.79:28015 is its address.
dast staging main runs which version of Rust?
The version in use at dast staging main: Rust network protocol 2633 and build 165327, on Windows. Joining requires the same protocol on your game, which Steam updates.
What is the uptime and reliability of dast staging main?
Offline at this moment: dast staging main. Last seen 21 days 17 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 17 September 2026 is when Rust Analytics first saw it.
Server Tags
How should you interpret the tags on dast staging main?
These tags are published by dast staging main and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165327 (Build): Build 165327; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does dast staging main show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature dast staging main: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What is the process to join dast staging main?
Type client.connect 83.24.144.79:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2633,gmrust,cs165327,ts8
Game
gmrust
mp10
ts8
v2633
cs165327
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.