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RUST ANALYTICS
LIVE69,550PLY11,681SRV
QUOTE 83.243.140.3:28015 Online checked 9m ago

Rusted #1

Players · last
0/ 20
+024h
0% full
7-day avg 0 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 20
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 1
Rank
#12,427
top 56%
Rank · 7d ago
#15,720
3293 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no rhythm it keeps
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Custom Map
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep29 Sep4 Oct8 Oct13 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 days
between real wipes
on rhythm
0%
of its recent wipes
wipe-day peak
1
players, last three wipes
crowd held
0%
else halves by day 1

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 14:18 UTC6d ago 1 – running 0
Tue 6 Oct, 21:29 UTC6d ago 1 – 0.7 days 0
Wed 30 Sep, 23:24 UTC12d ago 1 halved by day 1 5.9 days 0
Mon 28 Sep, 04:24 UTC15d ago 1 halved by day 1 2.8 days 0
Wed 23 Sep, 15:50 UTC20d ago 1 halved by day 1 4.5 days 0
Mon 21 Sep, 10:20 UTC22d ago 1 halved by day 1 2.2 days 0
Wed 16 Sep, 16:47 UTC27d ago 1 halved by day 1 4.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 410 on average349/400+71+25.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 361 on average351/400+115+48.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 346 on average309/325−77−19.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 337 on average326/375+123+60.3%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average59/250−2−3.4%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 283 on average270/400+51+23.3%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rusted #1?

No gather rate appears in the name of Rusted #1. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

Population

What position does Rusted #1 hold in the server rankings?

In the top 56% of all ranked servers, Rusted #1 is #12,427 on player hours over the last seven days.

What is the population on Rusted #1?

0 of 20 slots on Rusted #1 are filled right now. The mean over the last seven days is 0 players, reaching 1 at its highest.

Wipe Schedule

What happens on wipe day at Rusted #1?

Recent wipes at this server drew an average peak of 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 1 the crowd dropped below half.

When does Rusted #1 schedule its wipes?

No next wipe can be predicted for Rusted #1: it wipes at irregular times. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 6 days 6 hours ago the current world was created.

Server Details

What is the location of Rusted #1?

There is no region published for Rusted #1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 83.243.140.3:28015.

What Rust version is Rusted #1 running?

Rust network protocol 2634 and build 167103 on Linux is what Rusted #1 runs. The protocol has to match for you to join, and Steam applies that update.

Is Rusted #1 up, and how consistent is its uptime?

Rusted #1 is up. It is taking players now. 7 full days have passed with 100% uptime, 168 of 168 hours. 13 September 2026 is when Rust Analytics first saw it.

Server Tags

What is the meaning of the tags on Rusted #1?

These tags are published by Rusted #1 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167103 (Build): Build 167103; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Rusted #1 appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Rusted #1 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

How can I connect to Rusted #1?

The console route: start Rust, press F1, enter client.connect 83.243.140.3:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmvanilla,cs167103,ts8

Game

gmvanilla
Game mode Survival in its vanilla form.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Team size stays at the game default of 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167103
Build Build 167103.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.