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RUST ANALYTICS
LIVE39,935PLY11,462SRV
QUOTE 83.250.234.87:28015 Offline checked 13d ago

Lokal Testserver - Test1

Players · last
1/ 5
n/a24h
20% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 5
20% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,298
top 64%
Rank · 7d ago
#12,739
2559 places down
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Custom Map
First seen
20 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep2 Oct5 Oct8 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.3 days
between real wipes
wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

Wed 30 SepWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 30 Sep, 23:24 UTC13d ago 1 – running 1
Wed 30 Sep, 15:43 UTC13d ago 1 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 406 on average273/325−48−15.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 355 on average150/225−29−16.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 336 on average200/250+23+13.0%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 333 on average167/200−15−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average26/250−13−34.0%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 281 on average153/175−15−8.9%

Quick answers

from the figures on this page

Rules & Settings

How is Lokal Testserver - Test1 configured in terms of rules and settings?

The name of Lokal Testserver - Test1 carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.

Activity

What is the rank of Lokal Testserver - Test1?

In the top 64% of all ranked servers, Lokal Testserver - Test1 is #15,298 on player hours over the last seven days.

What is the population on Lokal Testserver - Test1?

At present, Lokal Testserver - Test1 is offline; the last sighting was 13 days 6 hours ago.

Wipe Cycle

What can you expect on wipe day for Lokal Testserver - Test1?

Recent wipes at this server drew an average peak of 1 players. 0 hours after the latest wipe, the crowd reached its peak.

On what cycle does Lokal Testserver - Test1 wipe?

The record holds too few of Lokal Testserver - Test1's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 13 days 6 hours ago the current world was created.

Server Details

What is the server location for Lokal Testserver - Test1?

For Lokal Testserver - Test1, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 83.250.234.87:28015.

Lokal Testserver - Test1 is on which Rust version?

The build is Rust network protocol 2633 and build 164530 on Windows, running on Lokal Testserver - Test1. Joining requires the same protocol on your game, which Steam updates.

How reliable is Lokal Testserver - Test1 and is it currently online?

Offline at this moment: Lokal Testserver - Test1. Last seen 13 days 6 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 20 September 2026.

Server Tags

What is the meaning of the tags on Lokal Testserver - Test1?

Published by Lokal Testserver - Test1 for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The top of this page and the tags both show its players now, its queue and when its world was made.

Lokal Testserver - Test1 appears in which of the lists and filters on Rust Analytics?

These Rust Analytics lists include Lokal Testserver - Test1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

What is the process to join Lokal Testserver - Test1?

Type client.connect 83.250.234.87:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp5
Max players Slot count: 5.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.