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RUST ANALYTICS
LIVE84,237PLY11,709SRV
QUOTE 83.39.178.239:28015 Offline checked 7d ago

XSMap

Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,777
top 62%
Rank · 7d ago
#13,928
151 places up
Last wipe
7d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
6 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 17:35 UTC7d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average556/600−7−1.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 342 on average434/450−42−8.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 333 on average213/225−42−16.5%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 323 on average411/400−29−6.6%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average44/250−26−37.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 274 on average351/425+25+7.6%

Quick answers

from the figures on this page

Rules & Settings

How is XSMap configured in terms of rules and settings?

No gather rate is given in the name of XSMap. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on XSMap?

XSMap uses a procedural map, which the game generates.

Activity

Where does XSMap sit in the rankings?

In the top 62% of all ranked servers, XSMap is #13,777 on player hours over the last seven days.

How full is XSMap?

Right now, XSMap is offline; the last sighting was 7 days 22 hours ago.

Wipe Cycle

How does XSMap handle wipe day?

The average peak across its recent wipes is 1 players. On the latest wipe, 0 hours after the wipe, the crowd peaked.

When does XSMap schedule its wipes?

There are too few wipes on record for XSMap to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 7 days 23 hours ago the current world was created.

Server Overview

What is the server location for XSMap?

No region is published by XSMap. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 83.39.178.239:28015.

XSMap runs which version of Rust?

The build is Rust network protocol 2634 and build 166652 on Windows, running on XSMap. Your game needs the same protocol to get in; Steam takes care of the update.

Is XSMap up, and how consistent is its uptime?

XSMap is down. The last time we saw it was 7 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 6 October 2026.

Server Tags

What is the meaning of the tags on XSMap?

The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): Build 166652; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set, which XSMap publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does XSMap show up in Rust Analytics lists and filters?

On Rust Analytics, XSMap matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join XSMap?

Type client.connect 83.39.178.239:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode The vanilla survival ruleset.
mp50
Max players It holds 50 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build Build 166652.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.