dast staging main
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #13,894 top 60%
- Rank · 7d ago
- #6,426 ▼7468 places down
- Last wipe
- 19d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- 4100 Procedural Map · seed 76184477
- First seen
- 24 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average | 385/350 | ▼−44−10.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average | 222/200 | ▼−49−18.0% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 177/200 | ▲+27+17.7% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average | 215/200 | ▼−29−11.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 31/250 | ▼−15−33.1% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average | 195/225 | ▼−9−4.5% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on dast staging main?
The name of dast staging main carries no gather rate. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on dast staging main?
The map on dast staging main is procedural, size 4,100, with seed 76184477, and generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Population
Where does dast staging main sit in the rankings?
In the top 60% of all ranked servers, dast staging main is #13,894 on player hours over the last seven days.
How many players does dast staging main have?
Right now, dast staging main is offline; the last sighting was 12 days 11 hours ago.
Wipe Frequency
On what cycle does dast staging main wipe?
No rhythm can be told for dast staging main yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 19 days 20 hours ago the current world was created.
Server Overview
Where can dast staging main be found?
No region is published by dast staging main. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 83.5.156.210:28015 is its address.
dast staging main runs which version of Rust?
Rust network protocol 2634 and build 166493 on Windows is what dast staging main runs. The protocol has to match for you to join, and Steam applies that update.
What is the uptime and reliability of dast staging main?
Offline at this moment: dast staging main. Last seen 12 days 11 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 24 September 2026.
Server Tags
How should you interpret the tags on dast staging main?
Published by dast staging main for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team size stays at the game default of 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs166493 (Build): Game build: 166493; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature dast staging main?
The following Rust Analytics lists feature dast staging main: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
How can I connect to dast staging main?
Type client.connect 83.5.156.210:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8
Game
gmrust
mp10
ts8
v2634
cs166493
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.