RustServer1
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- #16,477 ▲375 places up
- Last wipe
- 8d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 3 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 648/675 | ▼−146−18.4% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 213/200 | ▼−143−40.2% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 580/600 | ▼−12−2.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 483/500 | ▼−49−9.3% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 464/480 | ▲+5+1.1% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 460/525 | ▼−109−19.1% |
Quick answers
from the figures on this pageMap and Rules
How is RustServer1 configured in terms of rules and settings?
No gather rate appears in the name of RustServer1. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on RustServer1?
RustServer1 uses a procedural map, which the game generates.
Activity
What position does RustServer1 hold in the server rankings?
For the last seven days, RustServer1 holds rank #16,102 on player hours, in the top 70% of all ranked servers.
How many players does RustServer1 have?
0 of 50 slots on RustServer1 are filled at the moment. Average players over the last seven days: 0.
Wipe Frequency
On what cycle does RustServer1 wipe?
No rhythm can be told for RustServer1 yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 8 days 20 hours ago the current world was created.
Server Overview
What is the server location for RustServer1?
No region is published by RustServer1. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 83.87.226.25:28015.
RustServer1 runs which version of Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, running on RustServer1. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of RustServer1?
RustServer1 is up. It is taking players now. The last 7 full days give 64% uptime, 107 hours on out of 168. First sighting by Rust Analytics: 3 November 2026.
Tags and Rankings
How should you interpret the tags on RustServer1?
The game's server browser reads gmvanilla (Game mode): The vanilla survival ruleset; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which RustServer1 publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
Where does RustServer1 show up in Rust Analytics lists and filters?
The following Rust Analytics lists feature RustServer1: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connection
How can I connect to RustServer1?
The console route: start Rust, press F1, enter client.connect 83.87.226.25:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.