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RUST ANALYTICS
LIVE64,559PLY11,595SRV
QUOTE 84.119.198.48:28015 Offline checked 19d ago

Name of Server as Shown on the Client Server List

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,810
top 71%
Rank · 7d ago
#15,837
27 places up
Last wipe
342d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Custom Map
First seen
24 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 401 on average517/525−19−3.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 350 on average333/350−27−7.6%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average146/200−29−16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 330 on average289/275−57−16.4%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average48/250−6−11.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 278 on average297/325+28+10.5%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC is active.

Population

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

In the top 71% of all ranked servers, Name of Server as Shown on the Client Server List is #15,810 on player hours over the last seven days.

How many players does Name of Server as Shown on the Client Server List have?

At present, Name of Server as Shown on the Client Server List is offline; the last sighting was 19 days 19 hours ago.

Wipe Schedule

When does Name of Server as Shown on the Client Server List schedule its wipes?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 342 days ago the current world was created.

Server Info

What is the server location for Name of Server as Shown on the Client Server List?

For Name of Server as Shown on the Client Server List, no region is published; the region code is ger. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.119.198.48:28015 is its address.

Name of Server as Shown on the Client Server List is on which Rust version?

The build is Rust network protocol 2603 and build 135093 on Windows, running on Name of Server as Shown on the Client Server List. The protocol has to match for you to join, and Steam applies that update.

How reliable is Name of Server as Shown on the Client Server List and is it currently online?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 19 days 19 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 24 September 2026.

Server Tags

What is the meaning of the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2603 (Protocol): To join, your game needs protocol 2603; cs135093 (Build): Game build: 135093; ptrak (Networking): Runs on RakNet, Rust's default network layer; $rger (Region code): ger is the region code, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Name of Server as Shown on the Client Server List appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to Join

What is the process to join Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 84.119.198.48:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$rger,v2603,gmrust,cs135093,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Slot count: 10.
ts8
Group limit 8 per team: the default setting, unchanged.
v2603
Protocol To join, your game needs protocol 2603.
cs135093
Build Game build: 135093.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$rger
Region code ger is the region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.