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RUST ANALYTICS
LIVE89,706PLY11,797SRV
QUOTE 84.123.82.111:28015 Offline checked 1d ago

Launch Site Practice

Players · last
1/ 1
n/a24h
100% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 1
100% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#9,665
top 43%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
6
player hours, last seven days
Map
–
Custom Map
First seen
8 Oct 2026
no hostname published

Players

AveragePeak
00.250.50.75120:0012:0013:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct11 Oct12 Oct13 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 12:51 UTC1d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 411 on average501/550−10−2.0%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 363 on average464/500+36+8.5%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 348 on average279/300−64−18.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 338 on average423/450−17−3.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 300 on average68/250−57−45.5%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 284 on average338/425−38−10.2%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Launch Site Practice?

The name of Launch Site Practice carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Activity

What is the rank of Launch Site Practice?

For the last seven days, Launch Site Practice holds rank #9,665 on player hours, in the top 43% of all ranked servers.

How full is Launch Site Practice?

At present, Launch Site Practice is offline; the last sighting was 29 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest. The busiest hour in the last 48 hours was 12:00 UTC, with an average of 1 players.

Wipe Cycle

How often does Launch Site Practice wipe?

The record holds too few of Launch Site Practice's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. Its world now is 30 hours old.

Server Details

Where can Launch Site Practice be found?

For Launch Site Practice, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 84.123.82.111:28015.

Launch Site Practice is on which Rust version?

The version in use at Launch Site Practice: Rust network protocol 2635 and build 167627, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Launch Site Practice up, and how consistent is its uptime?

Offline at this moment: Launch Site Practice. Last seen 29 hours ago. 4 full days have passed with 3% uptime, 3 of 96 hours. The earliest Rust Analytics saw it was 8 October 2026.

Server Tags

How should you interpret the tags on Launch Site Practice?

These tags are published by Launch Site Practice and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Slot count: 1; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs167627 (Build): Build 167627; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

On Rust Analytics, which lists and filters feature Launch Site Practice?

On Rust Analytics, Launch Site Practice matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Joining the Server

What steps do I take to join Launch Site Practice?

The console route: start Rust, press F1, enter client.connect 84.123.82.111:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs167627,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp1
Max players Slot count: 1.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol To join, your game needs protocol 2635.
cs167627
Build Build 167627.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.