TestServer
Key statistics
the figures behind the quote- Players now
- 1/ 5 20% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,555 top 61%
- Rank · 7d ago
- #11,694 ▼2861 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 27 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 27 Sep, 14:37 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 565/600 | ▲+13+2.3% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 345 on average | 404/400 | ▼−20−4.6% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 90/200 | ▼−86−49.0% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 326 on average | 321/375 | ▼−94−22.7% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−32−40.3% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 276 on average | 302/400 | ▼−7−2.2% |
Quick answers
from the figures on this pageMap and Rules
How is TestServer configured in terms of rules and settings?
The name of TestServer carries no gather rate. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on TestServer?
The game generates the procedural map on TestServer.
Player Count
What position does TestServer hold in the server rankings?
For the last seven days, TestServer holds rank #14,555 on player hours, in the top 61% of all ranked servers.
What is the population on TestServer?
Right now, TestServer is offline; the last sighting was 16 days 21 hours ago.
Wipe Schedule
What happens on wipe day at TestServer?
Recent wipes at this server drew an average peak of 1 players. 1 hours after the latest wipe, the crowd reached its peak.
How often does TestServer wipe?
No rhythm can be told for TestServer yet: too few of its wipes are on record. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 16 days 23 hours ago the current world was created.
Server Overview
What is the server location for TestServer?
No region is published by TestServer. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.147.157.29:28015 is its address.
What Rust version is TestServer running?
The version in use at TestServer: Rust network protocol 2633 and build 165217, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is TestServer up, and how consistent is its uptime?
TestServer is down. The last time we saw it was 16 days 21 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. 27 September 2026 is when Rust Analytics first saw it.
Tags and Rankings
How should you interpret the tags on TestServer?
These tags are published by TestServer and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp5 (Max players): Slot count: 5; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): Protocol 2633: matching game versions are required to join; cs165217 (Build): Build 165217; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does TestServer show up in Rust Analytics lists and filters?
On Rust Analytics, TestServer matches these lists: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connection
What steps do I take to join TestServer?
Type client.connect 84.147.157.29:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp5
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.