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RUST ANALYTICS
LIVE69,618PLY11,598SRV
QUOTE 84.240.42.178:28015 Offline checked 5d ago

Private Shack

Players · last
1/ 10
n/a24h
10% full
7-day avg 1 peak 1
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
1
peak 1
Rank
#10,886
top 49%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
4
player hours, last seven days
Map
–
Procedural Map
First seen
8 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct10 Oct12 Oct13 Oct14 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average563/575+3+0.5%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average354/375−36−9.3%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average154/200+21+15.9%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average337/325−59−14.9%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−14−23.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average297/375+19+6.8%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on Private Shack?

No gather rate appears in the name of Private Shack. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on Private Shack?

A procedural map runs on Private Shack, created by the game.

Player Count

What position does Private Shack hold in the server rankings?

In the top 49% of all ranked servers, Private Shack is #10,886 on player hours over the last seven days.

How many players does Private Shack have?

At present, Private Shack is offline; the last sighting was 5 days 13 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.

Wipe Cycle

When does Private Shack schedule its wipes?

There are too few wipes on record for Private Shack to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 22 hours ago the current world was created.

Server Details

What is the server location for Private Shack?

There is no region published for Private Shack. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.240.42.178:28015 is its address.

What Rust version is Private Shack running?

The version in use at Private Shack: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.

Is Private Shack up, and how consistent is its uptime?

No response from Private Shack. It was last seen 5 days 13 hours ago. The last 5 full days give 1% uptime, 1 hours on out of 120. The earliest Rust Analytics saw it was 8 October 2026.

Tags and Rankings

What is the meaning of the tags on Private Shack?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Private Shack publishes. Also in the tags and at the top of this page: current players, queue and world creation time.

Private Shack appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Private Shack matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connection

How can I connect to Private Shack?

Type client.connect 84.240.42.178:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Protocol 2634: matching game versions are required to join.
cs167231
Build Build 167231.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.