Private Shack
Key statistics
the figures behind the quote- Players now
- 1/ 10 10% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 1 peak 1
- Rank
- #10,886 top 49%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 5d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 4 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 8 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 49% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average | 563/575 | ▲+3+0.5% | |
| 2 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average | 354/375 | ▼−36−9.3% | |
| 3 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average | 154/200 | ▲+21+15.9% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average | 337/325 | ▼−59−14.9% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average | 47/250 | ▼−14−23.2% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average | 297/375 | ▲+19+6.8% |
Quick answers
from the figures on this pageRules & Settings
What settings and rules are in place on Private Shack?
No gather rate appears in the name of Private Shack. The default group size of 8 players applies here. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is enabled.
What is the current map on Private Shack?
A procedural map runs on Private Shack, created by the game.
Player Count
What position does Private Shack hold in the server rankings?
In the top 49% of all ranked servers, Private Shack is #10,886 on player hours over the last seven days.
How many players does Private Shack have?
At present, Private Shack is offline; the last sighting was 5 days 13 hours ago. The mean over the last seven days is 1 players, reaching 1 at its highest.
Wipe Cycle
When does Private Shack schedule its wipes?
There are too few wipes on record for Private Shack to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. 5 days 22 hours ago the current world was created.
Server Details
What is the server location for Private Shack?
There is no region published for Private Shack. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 84.240.42.178:28015 is its address.
What Rust version is Private Shack running?
The version in use at Private Shack: Rust network protocol 2634 and build 167231, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
Is Private Shack up, and how consistent is its uptime?
No response from Private Shack. It was last seen 5 days 13 hours ago. The last 5 full days give 1% uptime, 1 hours on out of 120. The earliest Rust Analytics saw it was 8 October 2026.
Tags and Rankings
What is the meaning of the tags on Private Shack?
The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Protocol 2634: matching game versions are required to join; cs167231 (Build): Build 167231; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Private Shack publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
Private Shack appears in which of the lists and filters on Rust Analytics?
On Rust Analytics, Private Shack matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connection
How can I connect to Private Shack?
Type client.connect 84.240.42.178:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust
mp10
ts8
v2634
cs167231
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.