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RUST ANALYTICS
LIVE47,081PLY11,497SRV
QUOTE 84.244.42.231:28015 Offline checked 19d ago

myserver

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,785
top 61%
Rank · 7d ago
#12,314
1471 places down
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
25 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 403 on average368/425−61−14.2%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 352 on average235/250−36−13.2%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average177/200+27+17.7%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average224/250−20−8.2%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average33/250−13−28.8%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average210/250+6+2.9%

Quick answers

from the figures on this page

Rules & Settings

How is myserver configured in terms of rules and settings?

The name of myserver carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. You will find it under Community in the server browser: it is a community server. VAC, Valve's anti-cheat, is enabled.

What is the current map on myserver?

The game generates the procedural map on myserver.

Player Count

Where does myserver sit in the rankings?

In the top 61% of all ranked servers, myserver is #13,785 on player hours over the last seven days.

How full is myserver?

At present, myserver is offline; the last sighting was 19 days 7 hours ago.

Wipe Frequency

How often does myserver wipe?

There are too few wipes on record for myserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. Its world now is 26 days 1 hours old.

Server Details

What is the server location for myserver?

No region is published by myserver. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 84.244.42.231:28015 is its address.

myserver runs which version of Rust?

The version in use at myserver: Rust network protocol 2633 and build 164530, on Windows. The protocol has to match for you to join, and Steam applies that update.

What is the uptime and reliability of myserver?

Offline at this moment: myserver. Last seen 19 days 7 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. The earliest Rust Analytics saw it was 25 September 2026.

Tags and Rankings

How should you interpret the tags on myserver?

Published by myserver for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): It holds 2 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does myserver show up in Rust Analytics lists and filters?

These Rust Analytics lists include myserver: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connection

What is the process to join myserver?

The console route: start Rust, press F1, enter client.connect 84.244.42.231:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players It holds 2 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2633
Protocol To join, your game needs protocol 2633.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.