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RUST ANALYTICS
LIVE67,627PLY11,613SRV
QUOTE 84.247.40.150:28015 Offline checked 9d ago

Name of Server as Shown on the Client Server List

Players · last
1/ 10
n/a24h
10% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 10
10% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#13,843
top 61%
Rank · 7d ago
#11,928
1915 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
1
player hours, last seven days
Map
–
Procedural Map
First seen
4 Oct 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 399 on average551/575−9−1.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 347 on average348/375−42−10.9%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average155/200+22+16.6%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 327 on average311/325−85−21.5%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average47/250−14−23.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 277 on average299/375+21+7.6%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Name of Server as Shown on the Client Server List?

No gather rate is given in the name of Name of Server as Shown on the Client Server List. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. Community is its listing in the server browser. VAC is active.

What is the current map on Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.

Population

Where does Name of Server as Shown on the Client Server List sit in the rankings?

For the last seven days, Name of Server as Shown on the Client Server List holds rank #13,843 on player hours, in the top 61% of all ranked servers.

How many players does Name of Server as Shown on the Client Server List have?

Right now, Name of Server as Shown on the Client Server List is offline; the last sighting was 9 days 22 hours ago.

Wipe Cycle

On what cycle does Name of Server as Shown on the Client Server List wipe?

The record holds too few of Name of Server as Shown on the Client Server List's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 5 November at 19:00 UTC. 11 days 18 hours ago the current world was created.

Server Overview

What is the server location for Name of Server as Shown on the Client Server List?

No region is published by Name of Server as Shown on the Client Server List. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 84.247.40.150:28015.

Name of Server as Shown on the Client Server List is on which Rust version?

The version in use at Name of Server as Shown on the Client Server List: Rust network protocol 2634 and build 166652, on Windows. Joining requires the same protocol on your game, which Steam updates.

Is Name of Server as Shown on the Client Server List up, and how consistent is its uptime?

Offline at this moment: Name of Server as Shown on the Client Server List. Last seen 9 days 22 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 4 October 2026.

Tags & Filters

How should you interpret the tags on Name of Server as Shown on the Client Server List?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs166652 (Build): It runs build 166652; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set, which Name of Server as Shown on the Client Server List publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Name of Server as Shown on the Client Server List?

The following Rust Analytics lists feature Name of Server as Shown on the Client Server List: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to Join

What is the process to join Name of Server as Shown on the Client Server List?

The console route: start Rust, press F1, enter client.connect 84.247.40.150:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp10
Max players Capacity: 10 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs166652
Build It runs build 166652.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.