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RUST ANALYTICS
LIVE38,406PLY11,450SRV
QUOTE 84.71.107.43:1333 Offline EU checked 12d ago

Deadlock Staging

monthly wipes moddedcarbon
Players · last
1/ 50
n/a24h
2% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 50
2% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#15,055
top 65% · #2414 in EU
Rank · 7d ago
#13,263
1792 places down
Last wipe
12d ago
monthly schedule
Next wipe
22d 10h
Thu 5 Nov, 19:00 UTC FW
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
30 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 65% of all ranked servers, top 83% in EU. Ranked on player hours over the last seven days.

Wipe schedule

force wipes only
Next wipeThursday 5 November, 19:00 UTCin 22d 10h

The force wipe · high confidence

wipe-day peak
1
players, last three wipes

Coming wipes

  1. 22d 10hThu 5 Nov, 19:00 UTCFW

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:47 UTC FW12d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 10.10EU · groups of 16+ · monthly · 85 on average24/1000−21−46.8%
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 08.10EU · groups of 16+ · monthly · 76 on average4/1000−16−79.7%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 11.10EU · groups of 16+ · monthly · 73 on average20/700−47−70.0%
4666 RUST /ДЛЯ НОВИЧКОВ /РУССКИЙ 09.10EU · groups of 16+ · monthly · 67 on average8/650−12−60.0%
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 07.10EU · groups of 16+ · monthly · 61 on average3/1000−2−43.8%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 13.10EU · groups of 16+ · monthly · 55 on average146/700+142+3881.8%

Quick answers

from the figures on this page

Server Rules

How is Deadlock Staging configured in terms of rules and settings?

The name of Deadlock Staging carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC is not active.

What is the current map on Deadlock Staging?

Deadlock Staging uses a procedural map, which the game generates.

Activity

What position does Deadlock Staging hold in the server rankings?

In the top 65% of all ranked servers, Deadlock Staging is #15,055 on player hours over the last seven days and #2,414 in Europe.

How many players does Deadlock Staging have?

Right now, Deadlock Staging is offline; the last sighting was 12 days 12 hours ago.

Wipe Cycle

What can you expect on wipe day for Deadlock Staging?

The average peak across its recent wipes is 1 players. 2 hours after the latest wipe, the crowd reached its peak.

How often does Deadlock Staging wipe?

A single monthly wipe is what Deadlock Staging runs: the force wipe. On Thursday 5 November at 19:00 UTC comes the force wipe, its next wipe, and every Rust server wipes then. Its world now is 12 days 14 hours old. Its tags list a wipe each month.

Server Overview

What is the server location for Deadlock Staging?

The EU tag and Europe are what Deadlock Staging lists for itself. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 84.71.107.43:1333.

What Rust version is Deadlock Staging running?

The version in use at Deadlock Staging: Rust network protocol 2634 and build 166494, on Linux. Joining requires the same protocol on your game, which Steam updates.

How reliable is Deadlock Staging and is it currently online?

Deadlock Staging is down. The last time we saw it was 12 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. First sighting by Rust Analytics: 30 September 2026.

Server Tags

How should you interpret the tags on Deadlock Staging?

These tags are published by Deadlock Staging and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): It holds 50 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): Your game must run protocol 2634 to connect; cs166494 (Build): It runs build 166494; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^m (Monthly): Facepunch's force wipe sets the schedule: one wipe a month; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework here is Carbon; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Where does Deadlock Staging show up in Rust Analytics lists and filters?

On Rust Analytics, Deadlock Staging matches these lists: Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.

Connection

How can I connect to Deadlock Staging?

The console route: start Rust, press F1, enter client.connect 84.71.107.43:1333. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^m,EU,gmrust,cs166494,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp50
Max players It holds 50 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol Your game must run protocol 2634 to connect.
cs166494
Build It runs build 166494.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the schedule: one wipe a month.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework here is Carbon.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.