LOST RUST PVE
Key statistics
the figures behind the quote- Players now
- 4/ 100 4% full
- Change · 24h
- ▲+1 +23.1% from 3
- 7-day average
- 4 peak 12
- Rank
- #1,719 top 8%
- Rank · 7d ago
- #1,992 ▲273 places up
- Last wipe
- 13d ago biweekly schedule
- Next wipe
- 2d 14h Sat 17 Oct, 08:45 UTC
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 607 player hours, last seven days
- Map
- 4250 Procedural Map · seed 874806
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 8 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 8% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tag- usual gap
- 7.8 days between real wipes
- on rhythm
- 0% of its recent wipes
- wipe-day peak
- 14 players, last three wipes
- crowd held
- 0% else halves by day 11
Coming wipes
- 2d 14hSat 17 Oct, 08:45 UTC
- 16d 14hSat 31 Oct, 08:45 UTC
- 22d 0hThu 5 Nov, 19:00 UTCFW
- 30d 14hSat 14 Nov, 08:45 UTC
- 44d 14hSat 28 Nov, 08:45 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 15, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:45 UTC11d ago | 15 | – | running | 5 |
| Thu 1 Oct, 18:25 UTC FW13d ago | 15 | – | 1.6 days | 3 |
| Thu 17 Sep, 16:23 UTC27d ago | 12 | halved by day 11 | 14.1 days | 7 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 201 on average | 258/2000 | ▼−48−15.6% | |
| 2 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 199 on average | 141/2000 | ▼−34−19.3% | |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 14+ · biweekly · 57 on average | 32/200 | ▼−1−2.0% | |
| 4 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 02.10EU · groups of 30+ · biweekly · 49 on average | 52/100 | ▼−9−15.0% | |
| 5 | Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsidgroups of 8+ · biweekly · 46 on average | 33/250 | ▼−5−13.5% | |
| 6 | Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 45 on average | 35/200 | ▲+2+5.8% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on LOST RUST PVE?
No gather rate is given in the name of LOST RUST PVE. Groups can contain a maximum of 8 players, the default for the game. pve is the mode, no combat against other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
What is the current map on LOST RUST PVE?
A procedural map of size 4,250 with seed 874806 runs on LOST RUST PVE, created by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What is the rank of LOST RUST PVE?
For the last seven days, LOST RUST PVE holds rank #1,719 on player hours, in the top 8% of all ranked servers.
What is the population on LOST RUST PVE?
On LOST RUST PVE, 4 players are in now, out of 100 slots. The mean over the last seven days is 4 players, reaching 12 at its highest. Over the last 48 hours, the peak hour was 19:00 UTC, averaging 6 players.
Wipe Schedule
What happens on wipe day at LOST RUST PVE?
An average of 14 players marked the busiest point of its recent wipes. On the latest wipe, 4 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. If it did not hold, by day 11 the crowd dropped below half.
On what cycle does LOST RUST PVE wipe?
Its tag guides the prediction, as LOST RUST PVE has too few wipes on record to confirm its schedule. On Saturday 17 October at 08:45 UTC the next wipe is due. Its world now is 13 days old. Its tags carry a wipe schedule of every two weeks.
Server Overview
Where can LOST RUST PVE be found?
No region is published by LOST RUST PVE. Rust Analytics reports the location a server claims, not the machine's actual location. 85.12.211.252:28015 is its address.
What is the performance like on LOST RUST PVE?
The last 48 hours average 57 server fps, the low being 31. 139,649 entities is the maximum carried: buildings, deployables and everything else. Memory use peaked at 3,956 MB. A climbing entity count plus low fps is the lag players report.
LOST RUST PVE is on which Rust version?
The version in use at LOST RUST PVE: Rust network protocol 2634 and build 167398, on Linux. Your game needs the same protocol to get in; Steam takes care of the update.
Is LOST RUST PVE up, and how consistent is its uptime?
The server is live: LOST RUST PVE is online. Its own uptime figure dates the last restart to roughly 17 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 13 September 2026.
Tags & Filters
What is the meaning of the tags on LOST RUST PVE?
These tags are published by LOST RUST PVE and read by the game's server browser: gmvanilla (Game mode): The vanilla survival ruleset; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): Your game must run protocol 2634 to connect; cs167398 (Build): Build 167398; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): No region code has been set; ^b (Biweekly): Two-week wipe cycle; ^p (PvE): The world is the danger here, not other players; ^o (Oxide): The plugin framework Oxide (uMod) is in use; ^z (Modded): The Modded listing applies: plugins or settings change play. Also in the tags and at the top of this page: current players, queue and world creation time.
LOST RUST PVE appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature LOST RUST PVE: Modded Rust servers and Best Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Connection
What steps do I take to join LOST RUST PVE?
The console route: start Rust, press F1, enter client.connect 85.12.211.252:28015. The page's Launch Rust button opens Rust through Steam and connects you instead. You can visit its website at https://lostrust.online/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,^b,^p,gmvanilla,cs167398,ts8,^o^z
Game
gmvanilla
mp100
ts8
v2634
cs167398
ptrak
$r?
Wipe schedule
^b
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
