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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 85.14.216.55:20100 Offline checked 6d ago

4Netplayers Rust Server probe 1

moddedoxide
Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
#9,528
6574 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
4450
Procedural Map · seed 1234567890
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Nov. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov3 Nov5 Nov7 Nov9 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Tue 3 Nov, 21:09 UTC8d ago 1 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average54/100−373−87.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average49/750−224−82.0%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average132/100+3+2.4%
5ShockRust | Blue | NoLimitno group limit · 121 on average145/400−49−25.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average367/1000+317+640.2%

Quick answers

from the figures on this page

Map and Rules

How is 4Netplayers Rust Server probe 1 configured in terms of rules and settings?

No gather rate appears in the name of 4Netplayers Rust Server probe 1. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. VAC is active.

Which map is played on 4Netplayers Rust Server probe 1?

4Netplayers Rust Server probe 1 uses a procedural map of size 4,450 with seed 1234567890, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.

Activity

What is the rank of 4Netplayers Rust Server probe 1?

In the top 70% of all ranked servers, 4Netplayers Rust Server probe 1 is #16,102 on player hours over the last seven days.

What is the population on 4Netplayers Rust Server probe 1?

At present, 4Netplayers Rust Server probe 1 is offline; the last sighting was 6 days 23 hours ago. Average players over the last seven days: 0.

Wipe Cycle

What happens on wipe day at 4Netplayers Rust Server probe 1?

An average of 1 players marked the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd reached its peak.

How often does 4Netplayers Rust Server probe 1 wipe?

There are too few wipes on record for 4Netplayers Rust Server probe 1 to reveal its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 8 days 18 hours.

Server Info

What is the server location for 4Netplayers Rust Server probe 1?

No region is published by 4Netplayers Rust Server probe 1. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.14.216.55:20100.

4Netplayers Rust Server probe 1 is on which Rust version?

Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server probe 1 runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is 4Netplayers Rust Server probe 1 and is it currently online?

No response from 4Netplayers Rust Server probe 1. It was last seen 6 days 23 hours ago. 7 full days have passed with 10% uptime, 17 of 168 hours. 1 November 2026 is when Rust Analytics first saw it.

Tags and Rankings

How should you interpret the tags on 4Netplayers Rust Server probe 1?

These tags are published by 4Netplayers Rust Server probe 1 and read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): Slot count: 10; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

4Netplayers Rust Server probe 1 appears in which of the lists and filters on Rust Analytics?

The following Rust Analytics lists feature 4Netplayers Rust Server probe 1: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

How can I connect to 4Netplayers Rust Server probe 1?

The console route: start Rust, press F1, enter client.connect 85.14.216.55:20100. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players Slot count: 10.
ts8
Group limit At the game default, teams hold up to 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build Game build: 168909.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.