4Netplayers Rust Server probe 2
Key statistics
the figures behind the quote- Players now
- 0/ 10 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #15,271 top 70%
- Rank · 7d ago
- #13,010 ▼2261 places down
- Last wipe
- 25d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 4450 Procedural Map · seed 1234567890
- First seen
- 18 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageServer Rules
How is 4Netplayers Rust Server probe 2 configured in terms of rules and settings?
No gather rate appears in the name of 4Netplayers Rust Server probe 2. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Oxide plugins are running. VAC is active.
Which map is played on 4Netplayers Rust Server probe 2?
4Netplayers Rust Server probe 2 uses a procedural map of size 4,450 with seed 1234567890, generated by the game. The map is reproducible from its size and seed; RustMaps shows it from this page.
Player Count
What position does 4Netplayers Rust Server probe 2 hold in the server rankings?
In the top 70% of all ranked servers, 4Netplayers Rust Server probe 2 is #15,271 on player hours over the last seven days.
What is the population on 4Netplayers Rust Server probe 2?
Right now, 4Netplayers Rust Server probe 2 is offline; the last sighting was 25 days ago.
Wipe Schedule
How often does 4Netplayers Rust Server probe 2 wipe?
There are too few wipes on record for 4Netplayers Rust Server probe 2 to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 25 days 2 hours.
Server Info
Where can 4Netplayers Rust Server probe 2 be found?
No region is published by 4Netplayers Rust Server probe 2. Rust Analytics reports the location a server claims, not the machine's actual location. 85.14.216.55:25000 is its address.
4Netplayers Rust Server probe 2 is on which Rust version?
The build is Rust network protocol 2634 and build 167781 on Linux, running on 4Netplayers Rust Server probe 2. The protocol has to match for you to join, and Steam applies that update.
Is 4Netplayers Rust Server probe 2 up, and how consistent is its uptime?
4Netplayers Rust Server probe 2 is down. The last time we saw it was 25 days ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 18 October 2026.
Server Tags
How should you interpret the tags on 4Netplayers Rust Server probe 2?
These tags are published by 4Netplayers Rust Server probe 2 and read by the game's server browser: gmvanilla (Game mode): Survival in its vanilla form; mp10 (Max players): Slot count: 10; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): Region code: none set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay. Also in the tags and at the top of this page: current players, queue and world creation time.
Where does 4Netplayers Rust Server probe 2 show up in Rust Analytics lists and filters?
These Rust Analytics lists include 4Netplayers Rust Server probe 2: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to Join
What is the process to join 4Netplayers Rust Server probe 2?
Type client.connect 85.14.216.55:25000 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z
Game
gmvanilla
mp10
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.