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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 85.172.31.252:22015 Offline checked 7d ago

[TEST] Clean Stock

Players · last
0/ 10
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 10
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,448
top 71%
Rank · 7d ago
#16,477
29 places up
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov3 Nov5 Nov7 Nov9 Nov11 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Rules & Settings

How is [TEST] Clean Stock configured in terms of rules and settings?

No gather rate appears in the name of [TEST] Clean Stock. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. VAC is active.

Which map is played on [TEST] Clean Stock?

A procedural map runs on [TEST] Clean Stock, created by the game.

Activity

What is the rank of [TEST] Clean Stock?

In the top 71% of all ranked servers, [TEST] Clean Stock is #16,448 on player hours over the last seven days.

What is the population on [TEST] Clean Stock?

Right now, [TEST] Clean Stock is offline; the last sighting was 7 days 13 hours ago. Average players over the last seven days: 0.

Wipe Frequency

On what cycle does [TEST] Clean Stock wipe?

No rhythm can be told for [TEST] Clean Stock yet: too few of its wipes are on record. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. Its world now is 10 days 19 hours old.

Server Overview

What is the server location for [TEST] Clean Stock?

No region is published by [TEST] Clean Stock. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.172.31.252:22015.

What Rust version is [TEST] Clean Stock running?

Rust network protocol 2634 and build 167781 on Windows is what [TEST] Clean Stock runs. Joining requires the same protocol on your game, which Steam updates.

Is [TEST] Clean Stock up, and how consistent is its uptime?

[TEST] Clean Stock is down. The last time we saw it was 7 days 13 hours ago. 1% is its uptime for the last 7 full days, 2 of 168 hours. The earliest Rust Analytics saw it was 1 November 2026.

Tags & Filters

What is the meaning of the tags on [TEST] Clean Stock?

Published by [TEST] Clean Stock for the game's server browser to read: gmrust (Game mode): Survival in the standard Rust format; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The top of this page and the tags both show its players now, its queue and when its world was made.

Where does [TEST] Clean Stock show up in Rust Analytics lists and filters?

On Rust Analytics, [TEST] Clean Stock matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join [TEST] Clean Stock?

Type client.connect 85.172.31.252:22015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in the standard Rust format.
mp10
Max players Capacity: 10 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code No region code has been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.