IT-Aegis Rust
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,161 top 70%
- Rank · 7d ago
- #16,477 ▲316 places up
- Last wipe
- 14d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- 3000 Procedural Map · seed 271828
- First seen
- 28 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average | 53/100 | ▼−403−88.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average | 51/750 | ▼−243−82.7% | |
| 3 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 133/100 | ▲+6+4.3% | |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average | 210/1000 | ▼−81−27.8% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 165/400 | ▼−40−19.3% | |
| 6 | Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average | 139/300 | ▲+15+11.8% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on IT-Aegis Rust?
No gather rate is given in the name of IT-Aegis Rust. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. Modded is its category in the server browser; plugins or settings modify the game. Carbon plugins are in use. VAC, Valve's anti-cheat, is enabled.
What is the current map on IT-Aegis Rust?
IT-Aegis Rust uses a procedural map of size 3,000 with seed 271828, generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Player Count
What position does IT-Aegis Rust hold in the server rankings?
In the top 70% of all ranked servers, IT-Aegis Rust is #16,161 on player hours over the last seven days.
How full is IT-Aegis Rust?
0 of 8 slots on IT-Aegis Rust are filled at the moment. Average players over the last seven days: 0.
Wipe Schedule
How often does IT-Aegis Rust wipe?
No rhythm can be told for IT-Aegis Rust yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 14 days 15 hours ago the current world was created.
Server Details
What is the server location for IT-Aegis Rust?
For IT-Aegis Rust, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.174.187.199:28015.
Is IT-Aegis Rust performing well?
Server fps over the last 48 hours: 59 on average, 56 at the lowest. The entity count reached 47,339, covering buildings, deployables and all else in the world. The memory ceiling reached 3,428 MB. Low fps and growing entities are the source of felt lag.
IT-Aegis Rust is on which Rust version?
The build is Rust network protocol 2635 and build 168909 on Linux, running on IT-Aegis Rust. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of IT-Aegis Rust?
Online at this moment: IT-Aegis Rust. The reported uptime puts its last restart at about 9 days 6 hours ago. The last 7 full days give 100% uptime, 168 hours on out of 168. The earliest Rust Analytics saw it was 28 October 2026.
Tags & Filters
How should you interpret the tags on IT-Aegis Rust?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Capacity: 8 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay; ^y (Carbon): The plugin framework here is Carbon, which IT-Aegis Rust publishes. Also in the tags and at the top of this page: current players, queue and world creation time.
IT-Aegis Rust appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature IT-Aegis Rust: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to Join
How can I connect to IT-Aegis Rust?
Type client.connect 85.174.187.199:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. For more information, go to https://rust.it-aegis.ru.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.