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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 85.174.193.181:28015 Offline checked 3d ago

RUST HAVEN PvE TEST

Players · last
0/ 2
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 2
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,102
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
8 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average648/675−146−18.4%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average213/200−143−40.2%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average580/600−12−2.1%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average483/500−49−9.3%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average464/480+5+1.1%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average460/525−109−19.1%

Quick answers

from the figures on this page

Rules & Settings

How is RUST HAVEN PvE TEST configured in terms of rules and settings?

No gather rate appears in the name of RUST HAVEN PvE TEST. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on RUST HAVEN PvE TEST?

A procedural map runs on RUST HAVEN PvE TEST, created by the game.

Activity

What position does RUST HAVEN PvE TEST hold in the server rankings?

In the top 70% of all ranked servers, RUST HAVEN PvE TEST is #16,102 on player hours over the last seven days.

How many players does RUST HAVEN PvE TEST have?

Right now, RUST HAVEN PvE TEST is offline; the last sighting was 3 days 19 hours ago. Average players over the last seven days: 0.

Wipe Cycle

On what cycle does RUST HAVEN PvE TEST wipe?

No rhythm can be told for RUST HAVEN PvE TEST yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. This world has been running for 5 days 16 hours.

Server Overview

What is the location of RUST HAVEN PvE TEST?

There is no region published for RUST HAVEN PvE TEST. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. You can reach it at 85.174.193.181:28015.

RUST HAVEN PvE TEST runs which version of Rust?

Rust network protocol 2636 and build 170460 on Windows is what RUST HAVEN PvE TEST runs. The protocol has to match for you to join, and Steam applies that update.

How reliable is RUST HAVEN PvE TEST and is it currently online?

Offline at this moment: RUST HAVEN PvE TEST. Last seen 3 days 19 hours ago. 3 full days have passed with 0% uptime, 0 of 72 hours. 8 November 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on RUST HAVEN PvE TEST?

Published by RUST HAVEN PvE TEST for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Slot count: 2; ts8 (Group limit): Team size stays at the game default of 8; v2636 (Protocol): Your game must run protocol 2636 to connect; cs170460 (Build): It runs build 170460; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature RUST HAVEN PvE TEST?

The following Rust Analytics lists feature RUST HAVEN PvE TEST: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Joining the Server

What steps do I take to join RUST HAVEN PvE TEST?

Type client.connect 85.174.193.181:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2636,gmrust,cs170460,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Slot count: 2.
ts8
Group limit Team size stays at the game default of 8.
v2636
Protocol Your game must run protocol 2636 to connect.
cs170460
Build It runs build 170460.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.