SGM local staging - unofficial
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,137 top 71%
- Rank · 7d ago
- #15,576 ▼1561 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 1 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 51/100 | ▼−376−88.1% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 46/750 | ▼−227−83.1% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 131/100 | ▲+2+1.6% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 147/400 | ▼−47−24.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 371/1000 | ▲+321+648.2% |
Quick answers
from the figures on this pageRules & Settings
How is SGM local staging - unofficial configured in terms of rules and settings?
No gather rate is given in the name of SGM local staging - unofficial. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.
Which map is played on SGM local staging - unofficial?
SGM local staging - unofficial uses a procedural map, which the game generates.
Player Count
What is the rank of SGM local staging - unofficial?
For the last seven days, SGM local staging - unofficial holds rank #17,137 on player hours, in the top 71% of all ranked servers.
What is the population on SGM local staging - unofficial?
At present, SGM local staging - unofficial is offline; the last sighting was 11 days 2 hours ago.
Wipe Cycle
On what cycle does SGM local staging - unofficial wipe?
The record holds too few of SGM local staging - unofficial's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 11 days 3 hours.
Server Details
What is the location of SGM local staging - unofficial?
No region is published by SGM local staging - unofficial. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.190.84.136:28035.
SGM local staging - unofficial runs which version of Rust?
The version in use at SGM local staging - unofficial: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.
How reliable is SGM local staging - unofficial and is it currently online?
Offline at this moment: SGM local staging - unofficial. Last seen 11 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 1 November 2026.
Server Tags
How should you interpret the tags on SGM local staging - unofficial?
Published by SGM local staging - unofficial for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.
On Rust Analytics, which lists and filters feature SGM local staging - unofficial?
On Rust Analytics, SGM local staging - unofficial matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to SGM local staging - unofficial?
The console route: start Rust, press F1, enter client.connect 85.190.84.136:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.