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RUST ANALYTICS
LIVE89,786PLY11,747SRV
QUOTE 85.190.84.136:28035 Offline checked 11d ago

SGM local staging - unofficial

moddedoxide
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#17,137
top 71%
Rank · 7d ago
#15,576
1561 places down
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
1 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Nov2 Nov4 Nov5 Nov7 Nov8 Nov

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average51/100−376−88.1%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average46/750−227−83.1%
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average199/1000−126−38.8%
4МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average131/100+2+1.6%
5ShockRust | Blue | NoLimitno group limit · 121 on average147/400−47−24.4%
6404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average371/1000+321+648.2%

Quick answers

from the figures on this page

Rules & Settings

How is SGM local staging - unofficial configured in terms of rules and settings?

No gather rate is given in the name of SGM local staging - unofficial. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. PvP and raiding are enabled. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on SGM local staging - unofficial?

SGM local staging - unofficial uses a procedural map, which the game generates.

Player Count

What is the rank of SGM local staging - unofficial?

For the last seven days, SGM local staging - unofficial holds rank #17,137 on player hours, in the top 71% of all ranked servers.

What is the population on SGM local staging - unofficial?

At present, SGM local staging - unofficial is offline; the last sighting was 11 days 2 hours ago.

Wipe Cycle

On what cycle does SGM local staging - unofficial wipe?

The record holds too few of SGM local staging - unofficial's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 11 days 3 hours.

Server Details

What is the location of SGM local staging - unofficial?

No region is published by SGM local staging - unofficial. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.190.84.136:28035.

SGM local staging - unofficial runs which version of Rust?

The version in use at SGM local staging - unofficial: Rust network protocol 2635 and build 168909, on Windows. Joining requires the same protocol on your game, which Steam updates.

How reliable is SGM local staging - unofficial and is it currently online?

Offline at this moment: SGM local staging - unofficial. Last seen 11 days 2 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. First sighting by Rust Analytics: 1 November 2026.

Server Tags

How should you interpret the tags on SGM local staging - unofficial?

Published by SGM local staging - unofficial for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): Team size stays at the game default of 8; v2635 (Protocol): Protocol 2635: matching game versions are required to join; cs168909 (Build): It runs build 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Also in the tags and at the top of this page: current players, queue and world creation time.

On Rust Analytics, which lists and filters feature SGM local staging - unofficial?

On Rust Analytics, SGM local staging - unofficial matches these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Joining the Server

How can I connect to SGM local staging - unofficial?

The console route: start Rust, press F1, enter client.connect 85.190.84.136:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players It holds 8 slots.
ts8
Group limit Team size stays at the game default of 8.
v2635
Protocol Protocol 2635: matching game versions are required to join.
cs168909
Build It runs build 168909.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.