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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 85.190.84.2:28830 Offline checked 6d ago

Unwiped private replication acceptance

moddedoxide
Players · last
0/ ?
n/a24h
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ ?
slots not published
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
#16,477
316 places up
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
5 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Nov6 Nov7 Nov9 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average53/100−403−88.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average133/100+6+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average210/1000−81−27.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average165/400−40−19.3%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Server Rules

How is Unwiped private replication acceptance configured in terms of rules and settings?

No gather rate appears in the name of Unwiped private replication acceptance. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. The server browser lists it as Modded: plugins or settings change the game. Oxide plugins are running. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Unwiped private replication acceptance?

The game generates the procedural map on Unwiped private replication acceptance.

Population

What is the rank of Unwiped private replication acceptance?

In the top 70% of all ranked servers, Unwiped private replication acceptance is #16,161 on player hours over the last seven days.

How many players does Unwiped private replication acceptance have?

Right now, Unwiped private replication acceptance is offline; the last sighting was 6 days 17 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Unwiped private replication acceptance wipe?

There are too few wipes on record for Unwiped private replication acceptance to reveal its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 3 December at 19:00 UTC. 6 days 17 hours ago the current world was created.

Server Info

What is the location of Unwiped private replication acceptance?

For Unwiped private replication acceptance, no region is published. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.190.84.2:28830 is its address.

Unwiped private replication acceptance is on which Rust version?

Rust network protocol 2636 and build 170220 on Windows is what Unwiped private replication acceptance runs. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of Unwiped private replication acceptance?

Offline at this moment: Unwiped private replication acceptance. Last seen 6 days 17 hours ago. The last 6 full days give 0% uptime, 0 hours on out of 144. The earliest Rust Analytics saw it was 5 November 2026.

Tags & Filters

How should you interpret the tags on Unwiped private replication acceptance?

The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp0 (Max players): Capacity: 0 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): To join, your game needs protocol 2636; cs170220 (Build): It runs build 170220; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): Region code: none set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which Unwiped private replication acceptance publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Unwiped private replication acceptance appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Unwiped private replication acceptance matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Connection

What is the process to join Unwiped private replication acceptance?

Type client.connect 85.190.84.2:28830 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp0,ptrak,$r?,v2636,gmrust,cs170220,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp0
Max players Capacity: 0 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2636
Protocol To join, your game needs protocol 2636.
cs170220
Build It runs build 170220.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Categorised as Modded: plugins or settings alter gameplay.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.