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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 85.190.84.42:28035 Offline checked 8d ago

SGM local staging - unofficial

moddedoxide
Players · last
0/ 8
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 8
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,759
top 70%
Rank · 7d ago
#16,189
570 places down
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
4 Nov 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Nov5 Nov7 Nov8 Nov10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 5 Nov, 19:00 UTC FW6d ago – – running –
Wed 4 Nov, 02:10 UTC8d ago 0 – – 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 138 on average53/100−403−88.4%
2666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 137 on average51/750−243−82.7%
3МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average133/100+6+4.3%
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 124 on average210/1000−81−27.8%
5ShockRust | Blue | NoLimitno group limit · 121 on average165/400−40−19.3%
6Московская Классика для НовичковEU · groups of 8+ · weekly · 120 on average139/300+15+11.8%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on SGM local staging - unofficial?

No gather rate is given in the name of SGM local staging - unofficial. Groups can contain a maximum of 8 players, the default for the game. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it as Modded: plugins or settings change the game. Plugin count: Oxide. The server has VAC, Valve's anti-cheat, switched on.

What is the current map on SGM local staging - unofficial?

The game generates the procedural map on SGM local staging - unofficial.

Activity

What position does SGM local staging - unofficial hold in the server rankings?

For the last seven days, SGM local staging - unofficial holds rank #16,759 on player hours, in the top 70% of all ranked servers.

How full is SGM local staging - unofficial?

At present, SGM local staging - unofficial is offline; the last sighting was 8 days 12 hours ago.

Wipe Frequency

What can you expect on wipe day for SGM local staging - unofficial?

The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.

When does SGM local staging - unofficial schedule its wipes?

The record holds too few of SGM local staging - unofficial's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. This world has been running for 8 days 12 hours.

Server Details

What is the server location for SGM local staging - unofficial?

For SGM local staging - unofficial, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.190.84.42:28035.

What Rust version is SGM local staging - unofficial running?

The build is Rust network protocol 2635 and build 168909 on Windows, running on SGM local staging - unofficial. Joining requires the same protocol on your game, which Steam updates.

What is the uptime and reliability of SGM local staging - unofficial?

Offline at this moment: SGM local staging - unofficial. Last seen 8 days 12 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. 4 November 2026 is when Rust Analytics first saw it.

Server Tags

How should you interpret the tags on SGM local staging - unofficial?

These tags are published by SGM local staging - unofficial and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): Your game must run protocol 2635 to connect; cs168909 (Build): Build 168909; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): The region code is absent; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also carry its current players, queue and world creation time; this page shows them at the top.

SGM local staging - unofficial appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, SGM local staging - unofficial matches these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connection

What steps do I take to join SGM local staging - unofficial?

The console route: start Rust, press F1, enter client.connect 85.190.84.42:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp8
Max players It holds 8 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2635
Protocol Your game must run protocol 2635 to connect.
cs168909
Build Build 168909.
ptrak
Networking The standard network layer, RakNet.
$r?
Region code The region code is absent.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.