SGM local staging - unofficial
Key statistics
the figures behind the quote- Players now
- 0/ 8 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #17,012 top 71%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 31 Oct 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 0 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 5 Nov, 19:00 UTC FW6d ago | – | – | running | – |
| Sat 31 Oct, 23:04 UTC11d ago | 0 | – | – | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | STEEL RUST /ДЛЯ НОВИЧКОВ /EU Main 11.11EU · groups of 24+ · monthly · 140 on average | 54/100 | ▼−373−87.4% | |
| 2 | 666 RUST /ДЛЯ НОВИЧКОВ /ПИТЕРСКИЙ 11.11EU · groups of 16+ · monthly · 136 on average | 49/750 | ▼−224−82.0% | |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 11.11EU · groups of 16+ · monthly · 129 on average | 199/1000 | ▼−126−38.8% | |
| 4 | МИНИ-КАРТА 2Х | STORM | FPS+ 11.11EU · groups of 8+ · weekly · 127 on average | 132/100 | ▲+3+2.4% | |
| 5 | ShockRust | Blue | NoLimitno group limit · 121 on average | 145/400 | ▼−49−25.4% | |
| 6 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 12.11EU · groups of 16+ · monthly · 118 on average | 367/1000 | ▲+317+640.2% |
Quick answers
from the figures on this pageServer Rules
What settings and rules are in place on SGM local staging - unofficial?
No gather rate is given in the name of SGM local staging - unofficial. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Plugin count: Oxide. VAC is active.
Which map is played on SGM local staging - unofficial?
The game generates the procedural map on SGM local staging - unofficial.
Activity
What is the rank of SGM local staging - unofficial?
In the top 71% of all ranked servers, SGM local staging - unofficial is #17,012 on player hours over the last seven days.
How many players does SGM local staging - unofficial have?
Right now, SGM local staging - unofficial is offline; the last sighting was 11 days 15 hours ago.
Wipe Frequency
What happens on wipe day at SGM local staging - unofficial?
The average peak across its recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
How often does SGM local staging - unofficial wipe?
The record holds too few of SGM local staging - unofficial's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. This world has been running for 11 days 15 hours.
Server Overview
What is the location of SGM local staging - unofficial?
There is no region published for SGM local staging - unofficial. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. 85.190.84.59:28035 is its address.
SGM local staging - unofficial is on which Rust version?
The build is Rust network protocol 2635 and build 168909 on Windows, running on SGM local staging - unofficial. Your game needs the same protocol to get in; Steam takes care of the update.
What is the uptime and reliability of SGM local staging - unofficial?
Offline at this moment: SGM local staging - unofficial. Last seen 11 days 15 hours ago. The last 7 full days give 0% uptime, 0 hours on out of 168. 31 October 2026 is when Rust Analytics first saw it.
Tags & Filters
How should you interpret the tags on SGM local staging - unofficial?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp8 (Max players): Slot count: 8; ts8 (Group limit): 8 per team: the default setting, unchanged; v2635 (Protocol): To join, your game needs protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Categorised as Modded: plugins or settings alter gameplay, which SGM local staging - unofficial publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.
SGM local staging - unofficial appears in which of the lists and filters on Rust Analytics?
The following Rust Analytics lists feature SGM local staging - unofficial: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Joining the Server
How can I connect to SGM local staging - unofficial?
The console route: start Rust, press F1, enter client.connect 85.190.84.59:28035. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp8
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.