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RUST ANALYTICS
LIVE41,612PLY11,464SRV
QUOTE 85.193.41.103:28015 Offline checked 22d ago

myserver

Players · last
1/ 2
n/a24h
50% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
1/ 2
50% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#12,201
top 53%
Rank · 7d ago
#7,290
4911 places down
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
2
player hours, last seven days
Map
–
Procedural Map
First seen
21 Sep 2026
no hostname published

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep24 Sep26 Sep27 Sep29 Sep

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 405 on average283/350−78−21.6%
2Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 354 on average175/200−38−17.7%
3Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 335 on average192/200+28+17.2%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 332 on average188/200−28−13.1%
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 299 on average31/250−9−22.2%
6Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 280 on average185/225+3+1.7%

Quick answers

from the figures on this page

Rules & Settings

What settings and rules are in place on myserver?

The name of myserver carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. Community is its listing in the server browser. VAC is active.

What is the current map on myserver?

The game generates the procedural map on myserver.

Population

What position does myserver hold in the server rankings?

In the top 53% of all ranked servers, myserver is #12,201 on player hours over the last seven days.

How full is myserver?

Right now, myserver is offline; the last sighting was 22 days 5 hours ago.

Wipe Frequency

On what cycle does myserver wipe?

There are too few wipes on record for myserver to reveal its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 5 November at 19:00 UTC. This world has been running for 22 days 11 hours.

Server Info

What is the location of myserver?

For myserver, no region is published. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.193.41.103:28015.

myserver runs which version of Rust?

The build is Rust network protocol 2633 and build 164530 on Windows, running on myserver. Your game needs the same protocol to get in; Steam takes care of the update.

Is myserver up, and how consistent is its uptime?

myserver is down. The last time we saw it was 22 days 5 hours ago. 0% is its uptime for the last 7 full days, 0 of 168 hours. The earliest Rust Analytics saw it was 21 September 2026.

Server Tags

How should you interpret the tags on myserver?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Team size stays at the game default of 8; v2633 (Protocol): Your game must run protocol 2633 to connect; cs164530 (Build): It runs build 164530; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): Region code: none set, which myserver publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does myserver show up in Rust Analytics lists and filters?

These Rust Analytics lists include myserver: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Joining the Server

What is the process to join myserver?

The console route: start Rust, press F1, enter client.connect 85.193.41.103:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Team size stays at the game default of 8.
v2633
Protocol Your game must run protocol 2633 to connect.
cs164530
Build It runs build 164530.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code Region code: none set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.