TEST
Key statistics
the figures behind the quote- Players now
- 1/ 1 100% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #14,559 top 61%
- Rank · 7d ago
- #10,206 ▼4353 places down
- Last wipe
- 16d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 1 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 29 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- wipe-day peak
- 1 players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 05:28 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 386 on average | 468/525 | ▼−41−8.0% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 321 on average | 195/225 | ▼−61−23.8% | |
| 3 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 319 on average | 359/400 | ▼−80−18.1% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 305 on average | 324/350 | ▼−97−23.1% | |
| 5 | Rustoria.co - EU MainEU · groups of 16+ · weekly · 279 on average | 1056/1075 | ▲+1013+2341.6% | |
| 6 | Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 261 on average | 284/350 | ▼−85−23.0% |
Quick answers
from the figures on this pageMap and Rules
How is TEST configured in terms of rules and settings?
The name of TEST carries no gather rate. Up to 8 players per group, which is the game's default. survival is the mode, gather, build and raid in the standard game. PvP and raiding are enabled. Community is its listing in the server browser. The server has VAC, Valve's anti-cheat, switched on.
What is the current map on TEST?
The game generates the procedural map on TEST.
Population
What is the rank of TEST?
For the last seven days, TEST holds rank #14,559 on player hours, in the top 61% of all ranked servers.
How full is TEST?
At present, TEST is offline; the last sighting was 16 days 9 hours ago.
Wipe Schedule
What happens on wipe day at TEST?
The average peak across its recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
When does TEST schedule its wipes?
The record holds too few of TEST's wipes to establish its rhythm. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 16 days 11 hours ago the current world was created.
Server Overview
Where can TEST be found?
There is no region published for TEST. Rust Analytics reports the location a server claims, not the machine's actual location. You can reach it at 85.198.104.160:28015.
TEST runs which version of Rust?
Rust network protocol 2633 and build 165217 on Windows is what TEST runs. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is TEST and is it currently online?
Offline at this moment: TEST. Last seen 16 days 9 hours ago. 7 full days have passed with 0% uptime, 0 of 168 hours. The earliest Rust Analytics saw it was 29 September 2026.
Tags and Rankings
How should you interpret the tags on TEST?
The game's server browser reads gmrust (Game mode): Survival in the standard Rust format; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2633 (Protocol): To join, your game needs protocol 2633; cs165217 (Build): It runs build 165217; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set, which TEST publishes. The top of this page and the tags both show its players now, its queue and when its world was made.
Where does TEST show up in Rust Analytics lists and filters?
On Rust Analytics, TEST matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to Join
How can I connect to TEST?
Type client.connect 85.198.104.160:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.
Server tags
what each one meansPublished as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.