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RUST ANALYTICS
LIVE40,859PLY11,465SRV
QUOTE 85.233.150.44:35010 Online EU checked 9m ago

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]

10x biweekly wipes moddedoxide
Players · last
0/ 100
−1−100.0%24h
0% full
Day range 0 2
7-day avg 0 peak 4
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
−1
−100.0% from 1
7-day average
0
peak 4
Rank
#4,410
top 20% · #1499 in EU
Rank · 7d ago
#4,200
210 places down
Last wipe
5d ago
biweekly schedule
Next wipe
8d 7h
Thu 22 Oct, 16:07 UTC
Group limit
8
8, the default
Gather rate
10x
read from the name
Score
75
player hours, last seven days
Map
3700
Procedural Map · seed 38461994
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC. Busiest hour of the two days: 2 players.

Server performance

02040608009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 20% of all ranked servers, top 52% in EU. Ranked on player hours over the last seven days.

Wipe schedule

from its schedule tag
Next wipeThursday 22 October, 16:07 UTCin 8d 7h

Its biweekly schedule tag · low confidence

usual gap
7.3 days
between real wipes
on rhythm
67%
of its recent wipes
wipe-day peak
4
players, last three wipes
crowd held
0%
else halves by day 4

Coming wipes

  1. 8d 7hThu 22 Oct, 16:07 UTC
  2. 22d 10hThu 5 Nov, 19:00 UTCFW
  3. 36d 7hThu 19 Nov, 16:07 UTC

The first 48 hours of its last wipes

Thu 8 OctFri 2 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 26 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 16:07 UTC5d ago 4 – running 0
Fri 2 Oct, 12:56 UTC11d ago 5 halved by day 4 6.1 days 0
Fri 25 Sep, 03:33 UTC19d ago 3 halved by day 1 7.4 days 0
Thu 17 Sep, 19:33 UTC26d ago 3 halved by day 4 7.3 days 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1[EU] HollowServers.co 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 75 on average47/150+0−0.5%
2PROSTOJ CLASSIC #5 [X10|SKINS]EU · groups of 100+ · 10x · biweekly · 12 on average6/100+0−7.7%
3[EU] Wild Sanctuary • PvE X10 • XP/SHOP/EVENTSEU · groups of 8+ · 10x · biweekly · 3 on average2/50−3−57.9%
4Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 290 on average156/150−23−12.8%
5KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 121 on average46/350−19−29.0%
6[EU] Enardo - Small One Grid 10x - No BPs | OneGridEU · groups of 8+ · 10x · 16 on average5/100+2+50.0%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

A gather rate of 10x appears in the name of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]. The default group size of 8 players applies here. It runs survival, gather, build and raid in the standard game. You can fight and raid other players. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are running. VAC is active.

Which map is played on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

The map on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is procedural, size 3,700, with seed 38461994, and generated by the game. You can see the map on RustMaps from this page, as the same size and seed give the same map.

Activity

What is the rank of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

In the top 20% of all ranked servers, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] is #4,410 on player hours over the last seven days and #1,499 in Europe.

How many players does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] have?

0 of 100 slots on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] are filled at the moment. The seven-day average is 0 players, with a peak of 4. At 18:00 UTC in the last 48 hours, it averaged 2 players, the busiest hour.

Wipe Frequency

What can you expect on wipe day for Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

Recent wipes at this server drew an average peak of 4 players. 26 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. If it did not hold, by day 4 the crowd dropped below half.

How often does Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] wipe?

The prediction follows the tag because too few of Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]'s wipes are on record to confirm its schedule. The date of its next wipe is Thursday 22 October at 16:07 UTC. Its world now is 5 days 16 hours old. Its tags carry a wipe schedule of every two weeks.

Server Overview

Where can Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] be found?

With the EU tag, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] lists itself in Europe. Rust Analytics reports the location a server claims, not the machine's actual location. 85.233.150.44:35010 is its address.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] performing well?

Server fps over the last 48 hours: 58 on average, 34 at the lowest. The entity count reached 87,059, covering buildings, deployables and all else in the world. Memory use peaked at 3,208 MB. A climbing entity count plus low fps is the lag players report.

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] runs which version of Rust?

Rust network protocol 2634 and build 167781 on Linux is what Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] runs. Your game needs the same protocol to get in; Steam takes care of the update.

Is Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] up, and how consistent is its uptime?

Online at this moment: Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]. 6 hours ago is when it last restarted, judging by the uptime it reports. The last 7 full days give 91% uptime, 153 hours on out of 168. First sighting by Rust Analytics: 13 September 2026.

Tags and Rankings

What is the meaning of the tags on Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

These tags are published by Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] and read by the game's server browser: gmrust (Game mode): Survival in the standard Rust format; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): Runs on RakNet, Rust's default network layer; $r? (Region code): The region code is absent; ^b (Biweekly): A fortnight between wipes; ^o (Oxide): The plugin framework here is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its browser listing. Also in the tags and at the top of this page: current players, queue and world creation time.

Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] appears in which of the lists and filters on Rust Analytics?

On Rust Analytics, Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10] matches these lists: 10x Rust servers, Rust servers: Europe and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 10x.

Joining the Server

What is the process to join Cloud #1 [x10|Procedural|LOOT+|KIT|WIPE 08.10]?

The console route: start Rust, press F1, enter client.connect 85.233.150.44:35010. The page's Launch Rust button opens Rust through Steam and connects you instead. For more information, go to http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust format.
mp100
Max players Capacity: 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Game build: 167781.
ptrak
Networking Runs on RakNet, Rust's default network layer.
$r?
Region code The region code is absent.

Wipe schedule

^b
Biweekly A fortnight between wipes.

Mods and access

^o
Oxide The plugin framework here is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its browser listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.