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RUST ANALYTICS
LIVE54,588PLY11,546SRV
QUOTE 85.233.150.44:35025 Online checked 11m ago

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]

2x moddedoxide
Players · last
0/ 100
+024h
0% full
Day range 0 1
7-day avg 0 peak 2
Players · 24 hourshourly average, then now · dashed: 24 hours ago
Launch Rust and join Website

Key statistics

the figures behind the quote
Players now
0/ 100
0% full
Change · 24h
+0
no reading a day ago
7-day average
0
peak 2
Rank
#7,671
top 34%
Rank · 7d ago
#6,662
1009 places down
Last wipe
11d ago
no schedule published
Next wipe
–
too few wipes seen yet
Group limit
8
8, the default
Gather rate
2x
read from the name
Score
13
player hours, last seven days
Map
3700
Procedural Map · seed 693267780
First seen
13 Sep 2026
no hostname published

Players

AveragePeak
00.250.50.75112:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC. Busiest hour of the two days: 1 players.

Server performance

02040608012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.1 days
between real wipes
wipe-day peak
2
players, last three wipes
crowd held
0%
else halves by day 9

The first 48 hours of its last wipes

Fri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 12:58 UTC11d ago 1 – running 0
Sat 19 Sep, 11:22 UTC25d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 636 on average432/450−151−25.8%
2Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 414 on average239/225−116−32.7%
3MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 299 on average323/500−71−18.1%
4MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average21/1000−60−74.2%
5Magic Rust #18 — Vanilla 2x groups of 150+ · 2x · weekly · 260 on average1298/250+1256+2960.1%
6Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 251 on average208/300−70−25.2%

Quick answers

from the figures on this page

Map and Rules

What settings and rules are in place on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

A gather rate of 2x appears in the name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.

Which map is played on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

The map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is procedural, size 3,700, with seed 693267780, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.

Population

What is the rank of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

For the last seven days, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] holds rank #7,671 on player hours, in the top 34% of all ranked servers.

How full is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

0 of 100 slots on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. At 17:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.

Wipe Cycle

How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] handle wipe day?

The average peak across its recent wipes is 2 players. On the latest wipe, 18 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 9 is where the crowd fell when it did not hold.

How often does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] wipe?

No rhythm can be told for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was created.

Server Info

What is the server location for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

For Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10], no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.233.150.44:35025 is its address.

How is the performance on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Average server fps for the last 48 hours is 60; the floor was 58. At its peak it held 82,439 entities: buildings, deployables and the rest of the world. Up to 3,217 MB of memory was used. A climbing entity count plus low fps is the lag players report.

What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] running?

The build is Rust network protocol 2634 and build 167781 on Linux, running on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. The protocol has to match for you to join, and Steam applies that update.

How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] and is it currently online?

The server is live: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is online. The reported uptime puts its last restart at about 9 hours ago. 7 full days have passed with 91% uptime, 153 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.

Tags and Rankings

How should you interpret the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.

On Rust Analytics, which lists and filters feature Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

These Rust Analytics lists include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

How to Join

What steps do I take to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?

Type client.connect 85.233.150.44:35025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at http://cloudrust.ru/.

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Rust's standard survival mode.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 per team: the default setting, unchanged.
v2634
Protocol To join, your game needs protocol 2634.
cs167781
Build Build 167781.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The Modded listing applies: plugins or settings change play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.