Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]
Key statistics
the figures behind the quote- Players now
- 0/ 100 0% full
- Change · 24h
- ▪+0 no reading a day ago
- 7-day average
- 0 peak 2
- Rank
- #7,671 top 34%
- Rank · 7d ago
- #6,662 ▼1009 places down
- Last wipe
- 11d ago no schedule published
- Next wipe
- – too few wipes seen yet
- Group limit
- 8 8, the default
- Gather rate
- 2x read from the name
- Score
- 13 player hours, last seven days
- Map
- 3700 Procedural Map · seed 693267780
- First seen
- 13 Sep 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC. Busiest hour of the two days: 1 players.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yet- usual gap
- 13.1 days between real wipes
- wipe-day peak
- 2 players, last three wipes
- crowd held
- 0% else halves by day 9
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 12:58 UTC11d ago | 1 | – | running | 0 |
| Sat 19 Sep, 11:22 UTC25d ago | 3 | halved by day 9 | 13.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 636 on average | 432/450 | ▼−151−25.8% | |
| 2 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 414 on average | 239/225 | ▼−116−32.7% | |
| 3 | MIRAGE RUST | MONTHLY 2x | VANILLA+ | Wipe 01.10EU · groups of 300+ · 2x · monthly · 299 on average | 323/500 | ▼−71−18.1% | |
| 4 | MIRAGE RUST | MAIN 2x | VANILLA+ | Wipe 09.10EU · groups of 300+ · 2x · weekly · 293 on average | 21/1000 | ▼−60−74.2% | |
| 5 | Magic Rust #18 — Vanilla 2x groups of 150+ · 2x · weekly · 260 on average | 1298/250 | ▲+1256+2960.1% | |
| 6 | Magic Rust #27 — Vanilla 2x (Monthly) | PyccкийEU · groups of 150+ · 2x · monthly · 251 on average | 208/300 | ▼−70−25.2% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
A gather rate of 2x appears in the name of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. Up to 8 players per group, which is the game's default. It runs survival, gather, build and raid in the standard game. Combat and raiding between players are allowed. In the server browser it appears under Modded, with plugins or settings that change the game. Oxide plugins are in use. VAC, Valve's anti-cheat, is enabled.
Which map is played on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
The map on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is procedural, size 3,700, with seed 693267780, and generated by the game. Because size and seed determine the map, RustMaps offers a view of it from this page.
Population
What is the rank of Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
For the last seven days, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] holds rank #7,671 on player hours, in the top 34% of all ranked servers.
How full is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
0 of 100 slots on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] are filled right now. The mean over the last seven days is 0 players, reaching 2 at its highest. At 17:00 UTC in the last 48 hours, it averaged 0 players, the busiest hour.
Wipe Cycle
How does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] handle wipe day?
The average peak across its recent wipes is 2 players. On the latest wipe, 18 hours after the wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Below half by day 9 is where the crowd fell when it did not hold.
How often does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] wipe?
No rhythm can be told for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] yet: too few of its wipes are on record. The monthly force wipe applies to every Rust server. The next one falls on Thursday 5 November at 19:00 UTC. 11 days 22 hours ago the current world was created.
Server Info
What is the server location for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
For Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10], no region is published. The location shown by Rust Analytics is the one a server states; it does not verify the machine's position. 85.233.150.44:35025 is its address.
How is the performance on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
Average server fps for the last 48 hours is 60; the floor was 58. At its peak it held 82,439 entities: buildings, deployables and the rest of the world. Up to 3,217 MB of memory was used. A climbing entity count plus low fps is the lag players report.
What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] running?
The build is Rust network protocol 2634 and build 167781 on Linux, running on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]. The protocol has to match for you to join, and Steam applies that update.
How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] and is it currently online?
The server is live: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] is online. The reported uptime puts its last restart at about 9 hours ago. 7 full days have passed with 91% uptime, 153 of 168 hours. The earliest Rust Analytics saw it was 13 September 2026.
Tags and Rankings
How should you interpret the tags on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
Published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10] for the game's server browser to read: gmrust (Game mode): Rust's standard survival mode; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2634 (Protocol): To join, your game needs protocol 2634; cs167781 (Build): Build 167781; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): No region code has been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The Modded listing applies: plugins or settings change play. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
These Rust Analytics lists include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]: 2x Rust servers and Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.
How to Join
What steps do I take to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 02.10]?
Type client.connect 85.233.150.44:35025 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you. You can visit its website at http://cloudrust.ru/.
Server tags
what each one meansPublished as mp100,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp100
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
