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RUST ANALYTICS
LIVE82,048PLY11,709SRV
QUOTE 85.239.149.41:28015 Offline checked 1d ago

Rust Radmin

Players · last
0/ 4
n/a24h
0% full
Players · 24 hourshourly average, then now · dashed: 24 hours ago
No hourly readings in the last 24 hours.
Launch Rust and join

Key statistics

the figures behind the quote
Players now
0/ 4
0% full
Change · 24h
n/a
no reading a day ago
7-day average
0
peak –
Rank
#16,161
top 70%
Rank · 7d ago
–
not ranked a week ago
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Group limit
8
8, the default
Gather rate
–
no rate in the name
Score
0
player hours, last seven days
Map
–
Procedural Map
First seen
10 Nov 2026
no hostname published

Players

AveragePeakWipe
0123417:0018:00Wiped Tue 10 Nov, 17:28 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Nov11 Nov

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Similar servers

the same kind of game, then region, group limit, rate and wipes
#ServerLastChg 24hPlayers over the last 24 hours24h
1Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 576 on average629/650−159−20.2%
2Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 565 on average60/250−223−78.8%
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 525 on average584/600−8−1.4%
4Rustoria.co - EU LongEU · groups of 14+ · monthly · 458 on average460/475−69−13.0%
5Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average444/480−16−3.5%
6Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 400 on average463/550−115−20.0%

Quick answers

from the figures on this page

Server Rules

What settings and rules are in place on Rust Radmin?

The name of Rust Radmin carries no gather rate. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser lists it under Community, as a community server. The server has VAC, Valve's anti-cheat, switched on.

Which map is played on Rust Radmin?

Rust Radmin uses a procedural map, which the game generates.

Player Count

Where does Rust Radmin sit in the rankings?

In the top 70% of all ranked servers, Rust Radmin is #16,161 on player hours over the last seven days.

What is the population on Rust Radmin?

At present, Rust Radmin is offline; the last sighting was 44 hours ago. Average players over the last seven days: 0.

Wipe Schedule

How often does Rust Radmin wipe?

The record holds too few of Rust Radmin's wipes to establish its rhythm. The monthly force wipe takes every Rust server. Next: Thursday 3 December at 19:00 UTC. 45 hours ago the current world was created.

Server Overview

Where can Rust Radmin be found?

There is no region published for Rust Radmin. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.239.149.41:28015.

Rust Radmin is on which Rust version?

Rust network protocol 2636 and build 170545 on Windows is what Rust Radmin runs. Your game needs the same protocol to get in; Steam takes care of the update.

What is the uptime and reliability of Rust Radmin?

Rust Radmin is down. The last time we saw it was 44 hours ago. For the last 1 full day, 0 of 24 hours were live. That is 0% uptime. 10 November 2026 is when Rust Analytics first saw it.

Tags & Filters

How should you interpret the tags on Rust Radmin?

The game's server browser reads gmrust (Game mode): Rust's standard survival mode; mp4 (Max players): It holds 4 slots; ts8 (Group limit): At the game default, teams hold up to 8; v2636 (Protocol): Protocol 2636: matching game versions are required to join; cs170545 (Build): Build 170545; ptrak (Networking): RakNet, the network layer the game ships with; $r? (Region code): The region code is absent, which Rust Radmin publishes. The tags also carry its current players, queue and world creation time; this page shows them at the top.

Where does Rust Radmin show up in Rust Analytics lists and filters?

These Rust Analytics lists include Rust Radmin: Rust community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connection

How can I connect to Rust Radmin?

Type client.connect 85.239.149.41:28015 after pressing F1 in Rust to open the console. The Launch Rust button on this page does the same, opening Rust through Steam and connecting you.

Server tags

what each one means

Published as mp4,ptrak,$r?,v2636,gmrust,cs170545,ts8

Game

gmrust
Game mode Rust's standard survival mode.
mp4
Max players It holds 4 slots.
ts8
Group limit At the game default, teams hold up to 8.
v2636
Protocol Protocol 2636: matching game versions are required to join.
cs170545
Build Build 170545.
ptrak
Networking RakNet, the network layer the game ships with.
$r?
Region code The region code is absent.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.