WindowsGSM - Server #1
Key statistics
the figures behind the quote- Players now
- 0/ 50 0% full
- Change · 24h
- ▪n/a no reading a day ago
- 7-day average
- 0 peak –
- Rank
- #16,102 top 70%
- Rank · 7d ago
- – not ranked a week ago
- Last wipe
- 1d ago no schedule published
- Next wipe
- – no wipe seen yet
- Group limit
- 8 8, the default
- Gather rate
- – no rate in the name
- Score
- 0 player hours, last seven days
- Map
- – Procedural Map
- First seen
- 11 Nov 2026 no hostname published
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes| # | Server | Last | Chg 24h | Players over the last 24 hours24h |
|---|---|---|---|---|
| 1 | Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 579 on average | 653/675 | ▼−135−17.1% | |
| 2 | Rusty Moose |US Monthly|NA · groups of 12+ · monthly · 567 on average | 212/200 | ▼−71−25.0% | |
| 3 | Rustoria.co - EU East LongEU · groups of 12+ · monthly · 527 on average | 591/600 | ▼−1−0.2% | |
| 4 | Rustoria.co - EU LongEU · groups of 14+ · monthly · 461 on average | 477/500 | ▼−52−9.8% | |
| 5 | Magic Rust — Long | Kлaccикa x1 | PyccкийEU · groups of 150+ · 1x · monthly · 447 on average | 463/480 | ▲+3+0.6% | |
| 6 | Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 401 on average | 463/525 | ▼−115−20.0% |
Quick answers
from the figures on this pageMap and Rules
What settings and rules are in place on WindowsGSM - Server #1?
No gather rate is given in the name of WindowsGSM - Server #1. Groups can contain a maximum of 8 players, the default for the game. survival is the mode, gather, build and raid in the standard game. Combat and raiding between players are allowed. The server browser lists it under Community, as a community server. VAC is active.
What is the current map on WindowsGSM - Server #1?
The game generates the procedural map on WindowsGSM - Server #1.
Population
Where does WindowsGSM - Server #1 sit in the rankings?
For the last seven days, WindowsGSM - Server #1 holds rank #16,102 on player hours, in the top 70% of all ranked servers.
How full is WindowsGSM - Server #1?
Right now, WindowsGSM - Server #1 is offline; the last sighting was 39 hours ago. Average players over the last seven days: 0.
Wipe Cycle
On what cycle does WindowsGSM - Server #1 wipe?
The record holds too few of WindowsGSM - Server #1's wipes to establish its rhythm. At the monthly force wipe, every Rust server wipes. That happens next on Thursday 3 December at 19:00 UTC. Its world now is 39 hours old.
Server Details
What is the server location for WindowsGSM - Server #1?
There is no region published for WindowsGSM - Server #1. Where a server says it is, Rust Analytics shows; where the machine stands, it does not look up. You can reach it at 85.243.40.216:28015.
What Rust version is WindowsGSM - Server #1 running?
The version in use at WindowsGSM - Server #1: Rust network protocol 2636 and build 170545, on Windows. Your game needs the same protocol to get in; Steam takes care of the update.
How reliable is WindowsGSM - Server #1 and is it currently online?
WindowsGSM - Server #1 is down. The last time we saw it was 39 hours ago. First sighting by Rust Analytics: 11 November 2026.
Tags & Filters
How should you interpret the tags on WindowsGSM - Server #1?
These tags are published by WindowsGSM - Server #1 and read by the game's server browser: gmrust (Game mode): Rust's standard survival mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): 8 per team: the default setting, unchanged; v2636 (Protocol): To join, your game needs protocol 2636; cs170545 (Build): It runs build 170545; ptrak (Networking): The standard network layer, RakNet; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time; this page shows them at the top.
On Rust Analytics, which lists and filters feature WindowsGSM - Server #1?
On Rust Analytics, WindowsGSM - Server #1 matches these lists: Rust community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connection
What steps do I take to join WindowsGSM - Server #1?
The console route: start Rust, press F1, enter client.connect 85.243.40.216:28015. The page's Launch Rust button opens Rust through Steam and connects you instead.
Server tags
what each one meansPublished as mp50,ptrak,$r?,v2636,gmrust,cs170545,ts8
Game
gmrust
mp50
ts8
v2636
cs170545
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.